The Cabal of Eight Pt.24: Plate of Scorpions

Fauna (played by Jenn) rapped on the black lacquered wooden gate beyond a rounded plaster archway sunk into a white plaster wall. Meanwhile Excor (played by Cris) cast Prestidigitation on himself to clean up and produced a 15gp bottle of fine wine from his robes hoping to allude to his social refinement (an Ivoran nobleContinue reading “The Cabal of Eight Pt.24: Plate of Scorpions”

Catalog

This catalog is meant as a courtesy to point those interested in our products to where to purchase them. Our outlets include DriveThruRPG, Lulu.com, and Amazon.com. >>>Deal Space<<< >>>Deal Space<<< !!!! New Release !!!! The Grand Mook Manual Vol. I: Book of Fantasy Non-Player Characters Cat.No.: 1014 ISBN: 978-1-7353790-1-2  The is all about Non-Player CharactersContinue reading “Catalog”

Arvan – Land of Dragons *Update*

The Bad News… Unfortunately the Arvan setting will not be released on time due to the art simply not being done. We originally shot for a November 2016 release but a few unforeseen situations cropped up and the month of release kept getting pushed back until December. Of course, by the beginning of October we wereContinue reading “Arvan – Land of Dragons *Update*”

Weird Races #6 – The Okisibuso

Okisibuso, a strange race of para-elemental humanoids where one-half of their bodies is solid stone. The PDF contains stats for the base race itself, a warrior and Stone-Walker NPCs. Also a brief description of their culture and ethnicity, and mass combat unit stats. The package also includes a unique racial class, the Stone-Walker, and a formContinue reading “Weird Races #6 – The Okisibuso”

Bizarre Beasties #9 – Gorvil

The Gorvil, a pre-generated monster for Dice & Glory that can add unpredictability to any summoner’s repertoire. They are horrible lizard-bats, creatures of the dark and lurkers of shadow! The Gorvil are unnatural enemies of light and often fight to the death. As such, summoners favor the near-mindless creature. This time the monsters are inspired byContinue reading “Bizarre Beasties #9 – Gorvil”

Design Motives behind Dice & Glory

This is somewhat of a ramble about the design decisions that I made with Dice & Glory, both the system and the books themselves. And how choice and circumstance shaped and continue to shape them. Initial Design Motives I first wanted to write a ttRPG sometime in 1998. I decided on a generic system designContinue reading “Design Motives behind Dice & Glory”

Necromancing Xuun Pt.11: Funny Little Death Games Pt.2

Game day, the morning the pit-games were to begin. The pit-games functioned as an amateur fighter-league apart from the formal and in some respects over regulated official gladiatorial circuit. The fighters matched according to general size and weight with some attention paid to their respective physical prowess and strength. Armor restricted to the arms, legs, andContinue reading “Necromancing Xuun Pt.11: Funny Little Death Games Pt.2”

Brilliant Botanics #1 – Manfruit Tree

The mystical Manfruit tree, a pregenerated supernatural plant for Dice & Glory that adds a legendary element to a campaign. Especially if it’s revealed as the ultimate treasure or final goal. Also these trees are extremely tough though like mundane trees they are unable to take offensive actions. Additionally they are physically tough and can take certain passiveContinue reading “Brilliant Botanics #1 – Manfruit Tree”

Necromancing Xuun Pt.1: Crackin’ Skulls

The bard, the group’s contact, had appeared as if from nowhere and sat conversing with his other two companions (Dravor played by Gil and Trantox by Jenn) in their language, Poison-tongue. Jíen couldn’t understand as he only spoke, at the moment anyway, the Deadlands tongue an archaic Hyvalian dialect. He did however notice the bitsContinue reading “Necromancing Xuun Pt.1: Crackin’ Skulls”

Bizarre Beasties #8 – Throgg

The Throgg, a pre-generated monster for Dice & Glory that can add unpredictability to any summoner’s repertoire. Also these creatures are massive brutes with an appetite for anything they can successfully kill, chew, and swallow. Additionally they are fairly resilient against certain attacks as well as being tough. Bizarre Beasties can be used at the discretion of Game-MastersContinue reading “Bizarre Beasties #8 – Throgg”