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Going on Hiatus

We are going on hiatus so the last few entries of the Rats of Tanglethorn will be delayed. This also affects the publication of the Armatelorum delaying it by a week or two. The reason is that we are currently in the process of moving to temporary digs. Other projects scheduled for this year will be delayed by about a month but so far, that is the limit of the impact on our publishing schedule. Regular posts will start back up in about two to three weeks if all goes well. However, regular site management and maintenance will be unaffected.

Inquiries during this time may also experience a delay in reply as well as any associated social media. The hiatus will last around two weeks and after that, another may follow when moving into a permanent location.

In the meantime, we hope you will continue to follow our posts, browse our archives, and patronize our publications.

Sincerely,

Robert A. Neri Jr.

Rats of Tanglethorn Pt.12: Petty Vengeance

The pair of guards walked in, one with a bottle of wine, the other placing the key in his satchel. He lit an oil Murder D20lamp and then set to lighting the fireplace. Afheesh (played by yours truly) from just up inside of the flue, could hear the second guard pop and pour the wine. He was shaking with anticipation. His vengeance was soon at hand. Two thuds on the floor indicated that their helmets were off.

The first grabbed some logs from the woodpile next to the fireplace. Just as the first guard knelt down to place the first log into the hearth, Afheesh picked a chunk of cinder from the inside of the chimney and flung it down. Of course, the first guard poked his head in to check it out.

Suddenly, Afheesh dropped down and stabbed him in the neck. Wufcor (played by Isis) leapt from his hiding place under a table stabbing the reeling guard in the back. Sikeek (played by Jenn) sprung from her dark corner and stabbed the wine guard who then snatched a fighting spear from the wall. Afheesh redoubled his efforts against the first guard nailing him again but the guard’s chainmail absorbed most of the damage. Sikeek moved in on the other guard and slashed him.

Wufcor struck at the first guard wounding him badly. He in turn pulled the spiked mace from his belt and desperately swung the weapon at Wufcor accidently smashing a small table. The second guard struck at Sikeek with his spear barely missing. Afheesh ran the first guard through with both of his weapons killing him instantly. He and Wufcor then turned their attentions towards the spear-bearer.

Sikeek struck out and got a good hit in on the spear-bearer. Wufcor ran in and jabbed him in the back causing the blood to run. He thrust at Sikeek catching her in the belly. The small ratling stumbled backward from the fight (requiring a recovery check to keep from dropping). Afheesh leapt in missing with one weapon and hitting with the other but again the guard’s armor lessened the blow significantly. Wufcor tried to get in the last stab but tripped over his own feet. The spear-bearer lunged at Sikeek once again but missed then swung the butt of his weapon around and smashed her in the skull. Sikeek stumbled back once again nearly passing out.

Afheesh lashed out with both of weapons but the haft of the guard’s spear easily parried both blows away. Wufcor moved in and stabbed him again. He thrust then swung with the butt of his spear but missed both times. Afheesh landed the killing blow through the guard’s clumsy defense (a Natural 1 parry).

The blood was still pooling as the trio of ratlings looted the place and cracked the lock off a chest. They absconded with 5 gold talons, 6,000 bronze thorns, a low-quality bullwhip with a butt-spike, a silver ear-cuff, and a high quality dirk.

Thinking that no one was looking, Sikeek found a secret compartment at the bottom of the chest discovering a gold and ruby ring, and a sack of 6,000 bronze thorns and 4 gold talons.

Afheesh (to Sikeek): “Good, we each get more shares!”

Sikeek: “But I found this…”

Afheesh: “And we both saw you. So now, it’s group shares. Besides you’re a hired dagger or would you rather be dead?”

Sikeek (turning over the loot to Wufcor): “Aww man.”

Meanwhile, Wufcor tried to get away with the 900 bronze thorns he found on the corpses to Afheesh’s chagrin.

Wufcor: “Don’t kill me boss! See, I’m putting it in the group PILE!”

Afheesh gritted his teeth and the trio began to file out into the street after vacating the apartment building. However, just as they broke out onto the street they ducked swiftly back into the cover of a shadowed corner. A gang of roaches with a Mantck leader was out front obviously looking for trouble. There were too many to deal with at this point. The ratlings easily snuck past the gangsters and proceeded to travel to their other mark’s home in another apartment building to the south.

Soon enough, the trio clustered around a sturdy locked wooden door in a narrow plastered ill-lit hallway. There were only a couple of clay chamber pots set outside the doors aside for the sparse lamp lit niches in the walls. The smell was not pleasant.

Afheesh (to Sikeek): “Okay thief, get to crackin’ that lock.”

Sikeek: “Hey, c’mon guys, we already have money. Let’s just get outta here.”

Afheesh: “No…hey weren’t you badly wounded a little while ago?”

Jenn: “Yeah, healing potions. That guy almost killed me in a single hit TWICE back there!”

Sikeek: “So, I really don’t wanna go in there guys. C’mon, we already got some cash…I need to roll some BONES!”

Wufcor (flashing a piece of quartz to Sikeek): “Betcha can’t open that lock.”

The Canny-Jack (Wufcor) put his ear to the door as Sikeek went to work on the lock.

Again, Wufcor (in a hushed tone): “Hmm…I think I can hear him. Sounds like he’s messing with …metal stuff?”

Sikeek kept trying the lock but its artisanship kept evading her skill. After three tries at it, finally the click of success tweaked their twitching ears.

Wufcor: “Hmmm..I don’t hear anything anymore. … Um. What’re we gonna do?”

Afheesh had his back against the wall opposite the door ready to pounce. He was huffing in the foul air of the hallway with every deep breath. His needed to quell his thirst for vengeance.

Afheesh (through clenched teeth, yeah he knew this was a bad idea): “Let’s do this.”

Sikeek slowly opened the door while trying to stay under cover. The door came to a creaking stop and revealed the guardsmen, their target, in full chainmail wielding a bronze shield and a great sword replete with bronze great helm.

Guardsman: “You Ratling thieves have come to die eh!?”

What ensued was a deadly dance of whirling weapons, lightning reflexes, and sheer luck. Eventually, Wufcor buried his blade in the guardsman’s kidney nearly killing him then Afheesh followed up with a paired weapon strike ultimately downing their prey. Their enemy had not landed a single blow in two full rounds of combat. Afheesh felt some satisfaction standing over the body of the last guard against whom he had pledged vengeance. Vengeance indeed tasted sweet. However, he was now also eager to hurt the Roaches in any way possible.

As before, the ratlings ransacked the place, again finding a chest, and again breaking the lock and absconding with a fat sack of coin. Inside they had found a bag of 4,000 bronze thorns, a bone pipe with a bowl carved into an eagle’s head, a pouch of high quality smoking herbs, and 5 gold talons. They also looted 400 bronze thorns from the corpse. The three eventually landed in a room, rented by Afheesh, at the Last Rest Inn where they split the take. Afheesh netted 4,566 bronze thorns, 4 gold talons, and took the silver ear cuff. “Not a bad start”, he thought.

After the dividing of the spoils, Afheesh and Wufcor decided to cut Sikeek in on a standard share instead of paying her thereby welcoming her into the crew. Shortly thereafter Wufcor and Sikeek left. The latter mentioning something about getting “one more game in” before dawn. Afheesh settled in for some well-deserved rest. Thoughts of making the Roaches suffer never far from his mind.

To Be Continued…

Rats of Tanglethorn Pt.11: Dagger for Hire

A few days later, the pair of ratling villains, Afheesh (played by yours truly) and Wufcor (played by Isis), walked through the crowded streets at evening. The pair neared the plaza of the Blue Well and the Dancing Rat Tavern. They were going to drown their sense of loss in a sea of cheap booze. Even possibly work off some frustration in low stakes fights there and then maybe start recruiting for their own gang. The roguish pair stepped up to the saloon doors.

Overgrowth partially buried the tavern building underneath the snaking thorny vines of the Thorn-Ring. The hedge of thorns that serves as  Tangelthorn’s city defenses along gatehouses and partial fortifications at all four compass directions. The thorns spilled over the top of the three-story building canopy-like and wrapped tightly around the eastern half, the thorny vines at grips with the alien waxy-orange masonry. The ratling companions strutted into the yellow lit, smoke flooded tavern.

The thorn-creepers had extended into the bar itself cramping what could have been a spacious establishment. The woody vines shaped into a second tier in the western half of the combo taproom/common-room was crowded both atop and underneath with ratlings most bearing the light golden brown hair of thorn-runners. Tending the bar itself were ratlings and a human bar-back. On the far end, a half-troll sat on the floor wedged into his cramped station overseeing the all-sorts barrel. It was 1 copper bit (copper piece of eight) to dip your jack, no fliks accepted.

Layer after layer of compacted filth interspersed with sawdust and straw covered the floor. A fresh layer of straw and sawdust added a welcome fresh vegetable musk to the somewhat fowl and smoke-thickened air. Large scorched areas attested to the fact that the place was a fire hazard. As a result, there were water buckets on both sides of the entrance and the side door as well as behind the bar.

However, the ratling patrons used the water-filled buckets to relieve themselves thus adding a certain unmistakable bouquet to the place. It also made the extinguishing of the frequent fires a most disgusting affair. Even so, patrons still lit matches from the straw on the ground using the enclosed candle lanterns (no open flames allowed) often absentmindedly tossing them back to the floor.

The pair of beleaguered ratlings shuffled in among the rowdy crowd. Most of the tables were occupied, both of small and average size, with raucous rogues slinging down copious amounts of cheap grog and sour wine. Crowding the rear of the place, patrons at the gambling tables eagerly lost their shirts, some literally, to the house dice.

Afheesh and Wufcor settled into a couple stools at the ratling end of the bar the occupants wisely vacating their seats after being told to “scram”. Afheesh bought a pitcher of low quality ale fortified with some sort of cheap grain alcohol. As they commenced getting “sloshed”, a scrawny ratling sidled up to the disheartened pair.

This ratling was brown with white-grey spots on her face. She had on a wool jerkin, leather gauntlets, and had a horn-handled bowie knife at her side. She seemed a viable candidate for their gang.

The Ratling (very excitedly): “Hey Guys! I’m Sikeek! You wanna go throw some bones in the corner?”

The pair shrugged and joined Sikeek (played by Jenn) in a corner and started throwing dice. After a few small wins, Afheesh tossed a piece of quartz onto the table.

Afheesh (to Sikeek): “If you can’t pay the losses after this round against me, you’ll work off your debt in my service!”

Sikeek agreed to the terms and easily took Afheesh for his money. Apparently, Sikeek was a very skilled gambler. After that, the conversation turned to her weapon skill. She assured them that her skills at the gaming tables matched those of her roguery. As a result,  Wufcor and Afheesh took her on as a hired dagger to their cause.

Later, all three were well pickled and Sikeek’s appetite for gambling whetted. Wufcor and the new employee headed to a squat in the north. Afheesh went back to the guard barracks to catch some rest.

Early the next evening, Afheesh found himself hiding on a roofline. Wufcor hid in an adjacent alley and Sikeek was “acting casual” while leaning against a nearby corner. They were staking out the Cask Room to observe the three guards against which Afheesh had a vendetta (see last episode – Rats of Tanglethorn Pt.10: All These Roaches). They watched as two of the three guards approached the place from the west and a little while later the third from the north. The doors to the Cask Room seemed to have been opened from the inside to allow them egress.

The ratlings watched carefully and took mental notes. They also followed the guards when they left late at night. They repeated this the next day.

That night, the ratling trio had just broken up and Afheesh was loitering around the streets hoping to run into members of the Roaches street gang. He was hungry for trouble. Instead, he ran directly into a troll. The same troll that he had encountered almost two weeks prior. The little ratling recognized that massive iron maul, “Skull-Biter”, which was slung over the monster’s hill of a shoulder.

This time instead of panicking, Afheesh decided to try to strike a deal with this troll. The troll ability to forge extraordinary weaponry well-known and renowned in Tanglethorn. It was not long before Afheesh had struck a deal with Snotnack the troll. If the ratling were to bring the troll a beautiful human woman, he would and give the ratling a reward. He would forge a pair of weapons just like those that he now bore but “better”. For his new hook-guard daggers in three days, the ratling had to bring the young woman to the orange well. He would also have to call the troll’s name into the well. Of course, Snotnack bullied Afheesh into accompanying him all night long anyway.

By morning, Afheesh was exhausted and later in the evening was late for the third day of tracking the guards. This time, the trio was able to track two of the guards to a single apartment. The next night, the ratlings went to the apartment just before the time the guards would be getting off work. Sikeek picked the lock although it took a few tries. She popped the lock just before the pair of guards came up the stairs. The ratlings carefully shut the door and turned the lock, jaunted quickly to hiding places around the well-furnished room, and waited for their prey. Their ears perked as the lock turned and the door opened.

To Be Continued…

Bizarre Beasties #12 – Ullarhg

The Ullarhg are a fierce herd beast that tramples enemies with their hooves. As well as goring them with their tusks and horns, and resist attack with their spikes and thick hides. A new pregenerated monster for Dice & Glory that will add some danger and awe to any GM’s campaign. These tough and monstrously strong brutes are a challenge to any adventurer.

These appear as terrifying bull-boar-rhino hybrids. They are ponderous in weight and large in size. Ullarhg use their boar-like tusks, bovine horns, and rhino-nose-horns to great effect in battle. Their thick rhino-like hide and spikes grant them protection from most weapon-strikes.

Bizarre Beasties can be used at the discretion of Game-Masters to add variety to their game worlds easily and quickly. So that GM’s can drop the fully fleshed Ullarhg into game sessions immediately without any prep-work beyond reading the document. Finally, the Wolf-Bat is a great addition to any GM’s bestiary.

Bizarre Beasties #12 – 625k

Powerful Bull-Boar-Rhino herd beasts with an array of horns and tusks!

Rats of Tanglethorn Pt.9: Merchant Boxing

It was early morning, already the sun was beating down upon the dead yellow dirt, and Afheesh the ratling merchant chestQuickling was beginning to feel trapped. After a forced march around the parade ground and a breakfast of fruit, veggies, and bread in the mess, Afheesh (played by yours truly) went to the bursar. He collected the previous day’s pay, 95 bronze thorns (pay was 100 but there was the 5% Mezcor tithe). Subsequently, he spent the rest of the morning atop the thorns above the gates spotting for incoming caravans.

Only ratlings were assigned the battlements over the gates as the Thorn Crown had grown over the ramparts ages ago leaving only small tunnels through the winding thorny vines. Moreover, the thorns acted as an additional cover for those manning the hidden crenulations of the gate. Therefore, it allowed the guards, armed with darts and some with crossbows, to fire with impunity on any enemies without the gates. It was also horribly cramped, suffocating, and filthy not unlike the hovels of Thorn-runner ratlings that subsisted within the confines of the thorns surrounding the city.

There was bird mess everywhere, not only the white and black-purple of their droppings streaking the woody vines but clumps of flea-infested feathers, filthy nest litter, and the cacophony of chittering from above where the small birds would alight atop the thorny canopy. The most common birds there being pigeons and shirkes the latter of which were known to impale the uneaten portions of their prey, other smaller birds and rodents, on the thorns. It was getting near noon nearing the end of his shift when he spotted something of interest.

A Hill-Lander caravan pulled up to the south gates with three hill giants in escort. There were four covered wagons, two vardoes, and iron strongboxes chained atop each vardo. The giants and the faun and half-faun drivers were all well-equipped. Consequently, Afheesh was intrigued. As the caravan was allowed entry the ratling excused himself, the rest of the ratling guards were asleep anyway. He trailed the caravan as it made its way north towards the city center and Mezcor’s tower.

Mezcor’s black keep sits at the very center of the city like a single coffin nail holding all the requisite parts of the rotting box together through shear gravity. Every night the single round window at the top of the tower glows with candlelight that burns from behind the purple glass. A high black stone iron spike-topped wall bound it with a single bronze double gate in its southern face. The gates opened of their own accord at dusk revealing the white flagstones at the threshold the engraved message warning “step not beyond the white stones trespasser”. It was here that traveling merchants could expect to toss their tribute lest they incur Mezcor’s curse.

The Hill-landers were evidently confused that the gates were closed. For a brief second Afheesh had considered fleecing them in the name of Mezocr as he strode up to the caravan leader in his guard uniform. However, he was no fool and Mezcor’s curse had proven itself true at an alarmingly constant rate. He kicked one of the giant’s in the toe to gain their attention.

Afheesh (to the lead driver): “What’s this now? Looks like you guys need a surprise inspection!”

The Lead Driver (exasperated): “Hey! We already paid our way in an’a’ gave a little sometin’ o’ tha guards!”

Afheesh (lying in a surprisingly convincing way): “That was for the South Gate guards what about those that secure this road for you?”

The First Giant (his ultra-baritone voice vibrating the ratling’s bones): “Didn’t I jes see ya come from ta gate back dare?”

Afheesh (apparently, he’s a good liar): “No.”

The Lead Driver (with a frustrated sigh): “Okay, here’s some coin…”

Afheesh (cutting him off): “No, give me a bottle of that famous Hill-Lander booze!”

With a sneer, the driver tossed the ratling a bottle of whiskey; it had been previously opened but was still mostly full. Consequently, the little extortionist tucked his prize in his belt and kept a tiny-clawed hand on it at all times.

Afheesh: “Now you lot make sure you pay the proper tithe to Mezcor at dusk!”

The hill-landers all shook their heads in both agreement and realization. Meanwhile, the ratling snatched a good look at their strongboxes and figured the locks though high quality looked easy enough for a crowbar to break or Wufcor to pick. He took his leave and high-tailed it to look for his crew. He intercepted them on their way to one of many taverns. Soon they were back at the warehouse conspiring together.

About an hour later, the ruthless trio found their way to the local market where the Hill-lander caravan had set up shop. Pabst (played by Jenn) strutted over to the merchant. She was going to try to work her charms on the goat-man.

Jenn (to me the plan-maker): “I don’t know why I’m supposed to charm the guy. I can just intimidate them…”

Me: “No! We need a distraction!”

Isis (Wufcor’s player): “Yeah sis! We’re trying to avoid a fight!”

Jenn: “My intimidate is better than my charm.”

Isis: “Nooo.”

She swished over to the head merchant who was eyeballing her suspiciously. Subsequently, Afheesh and Wufcor remained hidden in the shadows of the alley across the way from the shop stalls. Pabst began to work her magic.

The Hill-Lander Merchant: “Get away you ugly wh*#@! We’ll deal with your kind when we get ta da livery tonight! Maybe one a’ these giants would want you! Haw, haw, haw!”

So she decked him.

Isis face-palmed.

Meanwhile Afheesh stripped off his guard uniform and hid it in a trash-barrel. The Hill-Lander merchant cocked his fist back aiming the blow right at Pabst’s face.

The Merchant (just before smashing his fist into Pabst’s nose): “Aw an’ here I thought ya Poisonwood folk were tough!”

Wufcor darted to the stands followed by Afheesh. Her nose bleeding Pabst threw another punch at the merchant opening a cut along his cheekbone. The merchant circled from around his table and popped her good in the jaw. They were now facing off like a pair of street boxers. The crowd including guards gathered round to watch.

Afheesh began to walk nonchalantly towards the tent-back of the hill-lander stall where he believed the strongboxes were located playing it off as if he were watching the brawl. Pabst started talking smack to the merchant then she nearly tripped over her own feet when she went to throw a punch. The merchant tried to take advantage throwing a body blow her way but she knocked his hairy-knuckled fist to the side.

Meanwhile, a large group of gang members, the Roaches, flooded into the area attracted by the chaos and inched their way to towards the stall. Afheesh unawares cut a slash in the tent fabric and rolled into the stall. Outside the stall, the merchant threw a wild punch missing Pabst by a wide margin. Pabst swung and the merchant caught her arm in a clinch. Both fighters were in bad shape, panting, bleeding, and barley standing. The crowd roared for blood. Afheesh looked at the two strongboxes noticing the largest had runic markings over its outer shell. Wufcor rolled in and shimmied to the Quickling’s side.

The merchant caught Pabst in a grapple getting her in a tight headlock. She struggled as hard as she could but his iron grip held her skull fast. That was when Afheesh noticed that the two Roaches standing at the counter had spotted him and Wufcor. They were human, probably street rats and/or thugs maybe thieves. After a few moments of an improvised hand-signal-thieves’-cant back and forth between the ratlings and the Roaches a deal for their silence was worked out. Wufcor then picked the lock easily (Natural 20 picklock check) but immediately struck by an electrical bolt emanating from the runes on the chest. Fortunately, by chance, the crowd had roared at the exact same time concealing any noise.

The crowd groaned as the merchant locked in a chokehold on Pabst’s neck and she went limp her nose exploding as the vessels succumbed to the pressure.

Wufcor (after spotting the result of the brawl): “Oh boy! Time to go!”

Wufcor snatched two full bags from the chest and darted away. Afheesh threw a couple of signals at the pair of Roaches meaning to have them pick up and carry Pabst to the nearest alleyway. He then snatched up the last two full sacks, ran from the back of the canopy, and made his way around as stealthily as possible heading right for the nearest alley.

The ratling’s heart shot up into his eyes when he heard, “Stop THIEF!” He glanced over his sack-laden shoulder and saw that the bleeding and shaken Merchant had spotted him, by pure chance, as he was being taken back to the tent on a pair of his guards’ shoulders. Immediately the three hill-giants roared in unison and the ground began to thunder with their charge.

It took some minutes for the ratling to evade his gigantic and very fast pursuers. However, taking sudden sharp turns and ducking under obstructions that for the most part, the giants had to burst through did the trick. After he was sure that he had lost all three of his pursuers, he circled back around careful to stay in the narrowest of alleys until he was sure he had arrived where he had said he would meet the pair of street rats. He heard a faint whistle and saw the pair of Roaches with Pabst’s unconscious body leaned against a filthy brick wall.

The ratling swiftly checked the sacks; one filled with silver pieces and the other with bits of tanzanite. He tossed them the tanzanite sack and took charge of his friend. The Roaches with which the ratling had canted with gave his name as Neezik. He wasted no time in beating it to the warehouse careful should someone be following. When he met back up with Wufcor he found that the Canny-Jack had a sack of gold pieces and one of quartz.

The split, with Pabst included (she was still out), was 66 gold pieces, 20 quartz, and 166 silver pieces.

Jenn: “Yeah you guys better cut me in!”

The sun was down and the crew put their money away. It was time to decide what to do and where to go for the night.

Suddenly the boards blocking the front entrance smashed down with a crash and blast of dust. Standing in the door are Neezik and an uncountable number of the Roaches street gang. Afheesh dashed to the rear door just in time for those boards to come crashing down. A Mantck ratling wielding paired cutlasses stood in his way. The Quickling could hear dozens of feet outside around the building and dozens more climbing the outside walls and even feet clattering over the top of the roof. Pabst had just come to and both she and Wufcor tried to hide.

Jenn: “Damn! I’m still at K-O POINTS!”

Isis: “Yeah, I’m really bad right NOW! That bolt almost killed ME!”

To Be Continued…

Rats of Tanglethorn Pt.8: Ratling Life

With the blood of their enemies still fresh on their weapons and dripping from their faces, Afheesh (played byrat or ratling versus centipede yours truly)  and Wufcor (played by Isis) dragged Pabst’s paralytic body (played by Jenn) into a boarded up warehouse a few blocks from the South Gate. They just assumed the place was completely abandoned. Soon after, Afheesh wiped his face and donned his guardsman uniform before beating it back to the barracks.

Afheesh spent early next morning scouting out the grounds of the south-gate-guard-post finding something of interest: a large building next the bursar. The building was windowless save for arrow slits at least two stories above the ground and built of white stone with an iron portcullis and heavy solid bronze doors behind. Before that intimidating edifice leaned several elite guardsmen. Afheesh soon found out that the place was the treasury of the southern guard. At once, a singular fantasy rippled through his tiny rat-brain, that of ripping off the city guard and fleeing from the curse-polluted Poisonwood to the greener pastures beyond.

After a forced march around the parade ground and a breakfast of fruit, veggies, and bread in the mess, Afheesh went to the bursar. He collected the previous day’s pay, 95 bronze thorns (pay was 100 but there was the 5% Mezcor tithe). He spent the rest of the morning beyond the thorns  inspecting incoming caravans. Relieved of duty at noon, he went to meet up with the rest of his crew.

Upon returning to the warehouse, he found Pabst fully recovered but also very stoned. At least she had donned the studded leather they had looted from a gang member’s corpse.

Wufcor (shrugging): “She stole some of my leaves and ate ‘em!”

The ratling canny-jack was referring to the leaves he had plucked from the corpse of the Dark Thorn Arborean from the previous night.

Afheesh let out a sigh and excused himself; he was going to find some work. After all, one cannot be a kingpin with no cash. Suddenly, three giant centipedes burst from a pile of garbage just outside of the warehouse and scuttled into the open doorway, Afheesh had apparently forgotten to replace the boards after entering.

Me (at GM Cris):  >:|

GM Cris:  ¯\_(ツ)_/¯

Wufcor immediately leapt upon and stabbed the first one through the door. Afheesh pulled his weapons and attacked the same centipede wounding it badly. Pabst stumbled forward and clumsily swung a short sword missing her target completely. The second centipede struck at Pabst but missed. The first wounded centipede got in a lucky shot burying its poison legs into Afheesh’s chest wounding him horribly. Luckily, the ratling was tough enough to resist the monster’s paralytic venom.

Wufcor finished Afheesh’s attacker. Afheesh buried the points of his paired weapons in the second vermin nailing its corpse to the floor. Pabst hacked at the last centipede but her blade bounced harmlessly from its poison-red exoskeleton. Afheesh smashed his blades into the creature wounding it severely leaving Wufcor to finish it with his dagger spilling its verminous innards over the dirty floor.

After wrapping his wounds, Afheesh changed out of his guard uniform. Upset that it now had two large holes in the chest he folded it away. He left his two companions to see what jobs he could rake up, the higher the pay the better. First stop, the Bronze Shield Tavern, in search of Sergeant Neek.

A dense cloud of acrid pipe smoke combined with the stench of alcohol-drowned breath was as thick but nowhere near as fragrant as the sea. The clamor of rollicking patrons and the clatter and shouts from the tables where the bones rolled was deafening. The clientele were almost solely off-duty guardsmen and they were a getting very rowdy butting helms and beating armored chests and small bronze bucklers with daggers and short-swords. It did not take long, even in that noise, for Afheesh to find the sergeant. In turn, Sgt. Neek steered the “little ratling” to one Madame Canica of the Pink Lotus Livery who had a penchant for wearing purple and white silk.

Later at the Pink Lotus Livery, the ratling sat with the Madame. Canica was not overly tall but very heavily built save for the aquiline and sharp boney features of her face with almond shaped eyes set at high angles. The iris of her eyes was a reflective gold color and her pupils slits. Her nose was very small as well hinting at the Naga blood in her veins. This disturbed the ratling on a primordial level.

Over a few glasses of blood red wine, the Madame, a top member of the Livery of Pleasures guild, offered a substantial bounty for the head of the Courtesan Ebiak for leaving her house at 10,000 bronze thorns (bt’s). Soon after leaving that meeting and his head still full of wine, the Quickling easily located his quarry at the Blue Rose Livery. Afheesh rushed back to the warehouse to gather his troops.

As the three street mercs gathered and readied their gear, a loud commotion burst out just outside of the warehouse grabbing their attention. Wufcor and Afheesh strode outside where they saw a small-scale street fight involving the Moths and the Blood Moths. Wufcor shouted at them to stop.

Isis (to the GM): “Hey we gotta protect our territory!”

Afheesh followed suit but the gangsters ignored the pair of ratlings. Because of this perceived insult, the pair pulled their weapons and prepared to wade into the scrap. Pabst immediately charged from behind, past the pair, and directly into the fray.

Pabst hit and wounded the nearest gang member with her short sword. Afheesh on the other hand, spotted out the Moths’ leader and charged him. The gang leader parried one weapon but nailed by the second. He retorted with a massive and accurate blow Afheesh dodging the short sword point by a hair. Another gangster engaged Pabst, she parried and then counter attacked dropping him in a single blow. Wufcor backstabbed “the weakest looking guy” dropping him instantly. A scimitar blade wielded by a Mantck ratling (a medium sized ratling) barely missed Afheesh. Another Mantck struck at Wufcor barely missing the canny-jack.

Desperately, Afheesh stabbed at the leader who clinched the first weapon but the second skewered the man’s belly wounding him badly. However, the leader easily wrenched the clinched psi from Afheesh’s small claw tossing it away. The Mantck on Wufcor easily parried his blow. The other Mantck swung his scimitar at Afheesh barely missing the smaller ratling. Pabstcan attacked another gangster but was caught in a clinch. The Mantck on Wufcor struck at him barley missing.

Afheesh moved towards his lost hook-guard weapon. Wufcor struck with perfect accuracy at the Mantck but was equally masterfully parried. The Moth leader that Afheesh had wounded called for a retreat. He was apparently bleeding out. The opposing Blood Moth leader called his retreat immediately after.

Pabst broke the clinch and as that gangster turned to run, she drove her blade into his spine killing him instantly. Afheesh triumphantly held up his recovered weapon as the last of the street thugs disappeared into the shadows and filthy alleys of the city. After looting the corpses, the split turned out to be 133 bronze thorns each with the remainder going to Pabst her share being 134.

Afheesh eyeballed his crew. They were still in no shape to take on a job at this point. Pabst worse for the wear, stated that she was going to rest for another full day. Wufcor figured why go out to work now, he had just been paid. He was going to go pay for some fun. Afheesh shrugged and went to go procure a cheap room; he had guard duty in the morning.

To Be Continued…

Write-Up – Have You Heard of …

Burnt myself out again, happens often when I write, so regular blog entries for the Rats of Tanglethorn will Adventure comes from the brain pan - writeresume next week. I am working hard to complete the current books on my plate but the going is slow. I’m also trying to put together an art portfolio which I will put into print as well.

Meanwhile, there is a little write-up on Dice & Glory titled Dice & Glory! Have You Heard of Ranger Games Publishing, from Neal Litherland. While you’re there check out his other posts and blogs on literature, fantasy, and roleplaying games.

Read it here – Dice & Glory! Have You Heard of Ranger Games Publishing?

 

Rats of Tanglethorn Pt.6: Oh My Captain!

Come sun up, Afheesh (played by me) was feeling good still from the strange green glowing liquor from Tanglethorn - City of mothslast night. For that reason he strutted down the wide street on his way to meet his two compatriots in front of the Yellow Lotus Inn where Pabst (played by Jenn) had room. He rounded the southwest corner of Mezcor’s black-stone keep when he spotted a full regiment of guards hauling away a pair of prisoners down the wide boulevard eastward.

Afheesh was in the middle of smirking to himself, “amateu…” until he realized the two prisoners were Pabst and Wufcor (played by Isis). An experienced city captain was leading the group of 16 guards, his lieutenant was to his right holding up and inspecting a glittering medallion. Afheesh recognized the polished gold medallion as that previously worn by Phenox, an acolyte of the Brotherhood of the Green Well, who they collectively murdered and decapitated for a bounty.

The ratling quickling was just about to turn around and consider recruiting new companions. However, at the last minute turned on his heel and began stealthily to follow. His aim was the captain; he easily prowled into the crowd even under the noses of his companions and crept up behind his target. Suddenly, the captain glanced to his side and asked, “hey little ratling what business is this of yours?”

Afheesh (sputtering in surprise for a second): “Um, What’s going on here? With them.”

The Captain (with increasing levels of braggadocio): “Well, looks as if we caught ourselves a couple a’ killers. They murdered a popular apprentice of the Green Well. Robbed ‘im and cut off his head. Taking ‘em to the Green Well to see what they wanna charge ‘em with.”

The greying, scarred old captain adjusted his belt. Afheesh was at a loss but was curious how this was going to play out.

Isis (at me): “HEY! You can try to RESCUE US!”

Me: “*ahem* Evil game.”

Isis: “crap”

Jenn: “I don’t think I like games where we play evil.”

Afheesh thought a little about the situation. He gazed back at his colleagues.

Afheesh (to the Captain): “Soo, what are the benefits of being a guard anyway?”

The Captain: “Ha, ha, you wanna join the guard little ratling? Well, just follow us! After we pick up the charges and return the medallion, we’re headin’ back to the Main Gate. That scum there will face my judgment then. Heh, don’t worry I’m a fair man, I always let the guilty have their say before I execute ’em!”

Afheesh puffed out his chest and proudly marched alongside the captain and the guard as they completed their circuit.

Isis: “Awww! Come on!”

Jenn: “Really!? REALLY!?”

Jenn: *sigh*

Jenn: “I guess this is kind of my fault.”

Isis: “KIND of!”

Cris (the GM): “Well you put that thing on…they tracked it to your room *sputter* and you WEARING it when they busted in! *shrug*”

When the company reached the main city gate just southeast of the Green Well, Afheesh was sent for outfitting while the prisoners were tried in the training yard. The ratling met with one Sergeant Neek whom issued him his kit. He was given a beaten-up wood buckler, a dull bronze skullcap, a short spear fit for his size, and a dirty brown cape fit for his size bearing the thorn ring symbol in black. Pay was 100 bronze thorns (bt) at the end of each 7-day but actually 85 in coin since 5 are for Mezcor and 10 are for taxes.

Sergeant Neek: “And you have to serve at least the greater part of each day that week to get paid! Your first mission is to report to the gate and help me escort the new prisoners to the Tree of Judgment.”

Afheesh: “Wait. How do you already know they’re getting sent to the tree?”

In response, the sergeant just puffed derisively and motioned for him to hurry. In Tanglethorn, the execution of criminals often involves tying them to a tree far outside city thorn-barrier. Typically, something comes along in the Poisonwood that eats and/or kills them soon after abandonment.

About an hour later, Afheesh, in his full guardsman outfit, followed the group of guards as they transported the two prisoners along a barely visible road through the Poisonwood. The two criminals had been stripped naked and were stumbling barefooted through the spiny, spiked, and thorny autumnal waste. They were being dragged behind a strong-wagon by chains and manacles, consequently their feet bloodied and covered in pale thistle burrs and bull thorns.

The wagon was plated in thick bronze plates iron-riveted to the heavy wood frame. Razor-sharp spikes lined its bottom edges and covered its roof; the driver enclosed by chainmail netting. Afheesh kept an eagle eye on Wufcor as the company reached an area of thick dull green overgrowth.

Wufcor (suddenly shouting): “Watch out! Plant monster!”

Afheesh (jamming the butt of his spear into Wufcor’s stomach): “Shut up you pig!”

Suddenly, a large green seedpod emerged from over the bushes and a long purplish spike shot from it lodging in the neck of an unfortunate human rookie guard. Hence, he was sucked dry in almost an instant. So, Afheesh immediately launched himself at the creature slashing it to death with his paired hook-guard daggers. Another previously unseen plant monster emerged and swung a seedpod fist at the ratling but missed. A hard wooden seed shot into the ground narrowly missing Wufcor from yet another plant monster as it emerged from cover. Another creature emerged and stabbed at Pabst with its purple tongue but it missed. Another tongue from yet another creature darted at Afheesh but he easily avoided.

The guards were in full combat against a fair number of these plant monsters, three monsters and five guards were killed in the first minute of fighting. Another tongue stabbed at Afheesh as he dropped a second plant creature. As the fighting began to die down he could see that only seven guards remained and but two monsters still stood. He immediately leapt at and dropped another monster.

Four nameless guards managed to take down the last creature. Afheesh facetiously congratulated the lot of them on killing a single creature together as compared to his three by himself. They sneered at him. Another guard suddenly shouted, “The prisoners, they’re escaping!”

To Be Continued…

Rats of Tanglethorn Pt.5: The Ruthless Trio

Afheesh (played by me) yanked his bloodied weapon from the throat of the Bronze Boy at his feet. The ruthless trio had just made quick work of a small group of Bronze Boy gang members. Consequently they had looted some 40 bronze thorns (bt’s), 4 dirks, and 4 saps. Pabst (played by Jenn) collected their bronze badges, their gang colors. Wufcor (played by Isis) suggested they all take the badges to the Troll Boys’ hangout, the Bloody Tankard, to see if they could score some free drinks.

It was not long after the three found themselves before a rundown saloon front. It was of pale cracked wood built onto the ground level of one of the old orange stone buildings. A hot yellow light poured through the entryway as did a pungent stream of smoke. Hanging from the placard hitch was a broken tankard, brown stained or rusted they could not tell which. There was a large group of Troll Boys out front guarding the door. A few appeared to have troll blood oozing in their veins but most were human. Pabst was the first to approach.

Pabst (tossing the Bronze Boy badges to the dirt): “How many drinks are these worth?”

The Ugliest Troll Boy (spits on the badges): “Maybe a half jack! We do our own fightin’, we don’t pay others to fight fer us!”

Pabst (undeterred): “Well then, do you Troll Boys have any GOOD fighters among you?”

Isis: “Sis…”

The Ugliest Troll Boy laughed at her and poked his head into the bar from over the saloon doors. Consequently he shouted a name none of the trio could make out, it could have been in trollish for all they knew. However, to their relief a human stepped to the door. He walked slowly out to the creaking plank porch with an air of supreme arrogance about him. He had a scale-mail vest and gleaming bronze bracers on his forearms. Circling Pabst for a few seconds and smirking said, “You’re too wounded to fight me tonight. Come back when you’ve healed and meet your death at the edge of my blade”. With that he turned heel and walked nonchalantly back inside.

Jenn (checking her character sheet): “Crap! I am still wounded, BAD!”

The trio parted ways shortly thereafter. Pabst and Wufcor headed off to find a White Star Guild house of healing and then back to the Yellow Lotus Inn to rest. Afheesh headed to the livery for food and some simple companionship for the night.

Several hours and 1,500 bt’s later at dawn Afheesh arrived refreshed and impatient in front of the Bloody Tankard. The place was shuttered until noon. The other two arrived sometime after with Pabst appearing fully healed. When they had seen the place was shut tight for another few hours they decided to go to the nearest armorer. There Pabst purchased a high quality bronze medium shield for 1,400 bt’s.

On the way back to the Bloody Tankard the ruthless trio was assailed from an alley by three giant earwigs. They made quick work of the monsters with Afheesh slaughtering two of them and Wufcor and Pabst slaying the last.

It was not long after the three were again in front of the Troll Boys’ clubhouse. The fighter that Pabst had challenged the previous evening was sitting leisurely on a chair leaned against the doorframe, his booted feet up on a stool. At his side was a rapier-like weapon with a razor-sharp polished blade, a full brass knuckle-guard, and a pommel spike. He was a professional swordsman, a Quick Blade.

The Quick Blade (taking his pipe from his lips): “So, what is it that we are dueling for?”

The trio proposed that the prize be a shot from the green bottle at the Green Bottle Tavern. The Quick Blade agreed and then terms of the fighter were worked out, drawing first blood would make the winner. That last stipulation was Pabst’s idea by the way.

As the gathering crowd of Troll Boys and curious passerby marked out the ring, Afheesh slipped into the Bloody Tankard unseen. He found two locked doors of interest in the empty bar when he heard the crowd lament then the Quick Blade and the Troll Boys laughing in victory. He darted back outside.

The Quick Blade had drawn first blood on the very first strike of the fight.

Jenn: “Awww! But I’m a GREAT duelist!”

Cris (the GM): “Well, his back is turned to you and the Troll Boys are congratulating him.”

Jenn: “Umm…”

Isis: “Sis! We might be over our heads here!”

Cris: “So, do you do it or not?”

Jenn: *sigh* “No, I put my sword away.”

Later, that evening the trio, the Quick Blade and five Troll Boys sat at the bar in the Green Bottle. Afheesh had already put down the money for the shot from the titular green bottle. The Quick Blade held up the small glass with green swirling liquor in it.

The Quick Blade: “Whosoever would duel over this shot may have it as their prize!”

Hence, a Troll Boy stepped forward. Afheesh sighed in disgust and stepped forward drawing his paired weapons.

Afheesh (looking back at his companions and shrugging): “I paid for it, it’s mine.”

Suddenly, the troll-blood lunged and struck with his dirk missing the agile ratling. As a result Afheesh jabbed with both blades striking deep, wounding the troll-blood badly. In desperation, the Troll Boy slashed narrowly missing his target (by 1 pt.). So Afheesh retorted killing the Troll Boy instantly.

The Quick Blade (sliding the shot glass over to the ratling): “I guess this is yours.”

Without thinking, the ratling slung it down and when it hit the bottom, he began to feel dizzy. However, he did fight off the dizziness and as a slight drowsiness faded, he felt strangely invigorated. Meanwhile, the Troll Boys grumbled as the swordsman led them out of the tavern. Finally, Wufcor approached Afheesh and gave him a small sack of coins.

Wufcor: “I made a little side bet. Here’s your share.”

The purse contained 150 bt’s so feeling very refreshed by the strange green booze, Afheesh decided to take his leave and go back to his favorite place, the livery. A jaunt in his step he whistled as left the place.

To Be Continued…

 

Rats of Tanglethorn Pt.2: The Green Well

Afheesh the ratling quickling (played by me), Pabst the human duelist (played by Jenn), and Wufcor the ratling Brotherhood of the Green Wellcanny-jack (played by Isis) had been escorted by a contingent of city guard to an office near the White Rose Perfumery. The office was small, crowded with stacks of yellowed parchment sheets. Also scattered everywhere were small wooden ink stamps bearing various official seals from past regimes.

Meanwhile sitting at the desk, which the crew found themselves facing, was a large Westlander in full plate armor. The seal of the city guard, the ring of thorns, emblazoned on his breast. Within it was a black oak leaf under a yellow crescent moon. His plumed helm with spiked facemask sat on the well-worn desktop and his heavy bearded axe leaned against the wall behind him.

The guard that had pushed them into the office had introduced the man at the desk as Captain Fenom. The street crew had to wait while he packed his long stem bone pipe with a fresh load and lit it.

Captain Fenom (exhaling a massive fog of pungent peppery smoke): “Those gangs have been a hassle of late, the uh, Bronze Boys and um, Troll Boys …”

He took another long drag.

Captian Fenom (again exhaling): “I like that; you’re good fighters, real good. Here.”

He reached under the desk and then tossed a leather sack filled with 8,000 bronze thorns onto it. The thud of the bag and the jingle of the coins were music to the trio’s ears.

Captain Fenom: “Take it, it’s yours. You work for me now. There’s another 8,000 thorns for you three if you bring me the head of Feenox, an apprentice of the Green Well. “

He put his feet up on the desk and dismissed the scrappy trio who made themselves gone very quickly. Pabst had snatched up the coin sack.

The trio beat it to a burned out building. The place had been a cult temple but the city lord has been hunting down and chasing out the smaller cults that have sprung up around the city. The rumor was the last holdout of this temple, a black guard, had met her fate within the charcoaled not too long ago. It was boarded up. However, Afheesh parkoured up through a window in the second story and kicked out the boards over the door on the ground letting his partners in crime in.

Wufcor dove into a pile of trash to sleep. Pabst pulled out her sleeping roll in a corner free of debris and Afheesh found a large crack in the wall and a small crevice beyond that. That was where he decided to sleep. It was where he felt most to secure to be able to sleep. However, before he drifted off he made sure to count his share of the gang bounty, 2,666 bronze pieces. Pabst had taken up the left over coin.

The robust yet still small thorn-runner lay curled up and perfectly hidden for most of the night and for most of the night he had slept rather peacefully until suddenly awakened. He heard someone arguing. He poked his head out very carefully and saw that a pair of Mantck ratlings (medium sized ratlings) and a pair of humans one carrying a sack were harassing Pabst. She had her weapon out.

Slowly the quickling crept out of his hiding place and quietly drew his weapons. As he neared striking distance, the sack bearer screamed in pain. Wufcor had stabbed him in the back.

The first Mantck struck at Pabstcan, she parried his dirk. The second rushed Wufcor wounding him badly. Afheesh charged and struck out with both of his weapons at the second Mantck whom managed to dodge the first blow but caught the second full on. It nearly killed him. The human that had been carrying the sack dropped it and taking a defensive position drew his shabby scimitar. Pabst swung wildly with her scimitar at the first Mantck but her clumsy strike did not get anywhere near him. The second human, apparently the leader due to his wearing a scale mail vest, attacked Pabst with his scimitar. She parried then immediately countered but the leaders’ sword stopped it dead. The ring of steel echoed from the blackened walls.

The second human shrieked and dropped to the dirt dead. Wufcor’s dirk had been unerring. The first Mantck lashed out at Pabst narrowly missing. Afheesh slaughtered the second Mantck with his paired swords. Pabst hacked into the leader’s side, blood gushed. He retorted wounding Pabst badly, his scimitar easily piercing her brigandine.

Wufcor moved around the fight flanking the leader and striking injuring him further. The last Mantck struck at Pabst, she barely deflected his blade. Afheesh struck at the Mantck with his first weapon and then at the leader with his second. The first landed horribly wounding the medium-sized ratling. The leader easily deflected the second. Pabst in turn chopped him down.

Wufcor jabbed his blade into the Mantck. Horribly wounded and soaked in his own blood but he was still standing. Afheesh got in close and all but eviscerated him with a double sword strike. The fight was over.

The trio immediately dumped out the sack. Out tumbled two bottles of wine, an ivory box with mother of pearl inlay, 3 silver candelabras, a poor quality carved aquamarine jar, 20 high quality arrows, a highest quality set of wrenches, and a poor quality hand mirror. Inside of the ivory box were 3 gold rings, 1 silver ring with ruby, and 5 copper rings. Their foes had been burglars. Come morning the trio decided to find a fence for the goods.

The next day under the leadership of Wufcor the crew was able to sell off all of their ill-gotten loot with Afheesh receiving a 2,311 bt (bronze thorn) cut for a total of 4,977. He left Pabst to her shopping for a great sword and Wufcor’s quest to find a leatherworker to craft a coin purse from what he cut from the Troll Boy leader. The quickling had decided to take up residence, for the night anyway, in one of the brothels operated by the Livery of Pleasures. There he would get a skilled companion for the night, a hot meal, and a lot of good wine.

The following day, and 1,500 bts poorer, Afheesh caught back up with his other two companions at the Drunken Lotus Tavern. The trio sat for a round, courtesy of Pabst, while they decided if they should pursue the head of one Feenox apprentice of the Green Well. A difficult decision especially since the Green Well was the province of the most powerful guild in the city, the Brotherhood of the Green Well. They could not resist the pay however. It was not long after that they asked around. Shortly after that they headed off to another tavern, the Green Bottle where their quarry was said to spend his lunchtime.

The trio wandered past an old tree, and from the overcrowded, and noisy plaza into the Green Bottle. It was spelled “Bottel” on the signage but all three were illiterate. The rear half of the place was elevated reached by a wide wooden stair. The bar was at the front to the immediate right of the saloon doors. The heavy counter stretched from wall to wall. Behind it at the far end were the doors to the kitchen.

Not an apparent fighter, the bartender was a broad-shouldered human, a wet leather apron over his front. Behind him were shelves lined with bottles of all shapes and sizes filled with various liquors and juices as well as a giant hogshead of ale coming halfway out of the wall. However, in a place of reverence among the shelves was a large green carved glass bottle that contained a glowing green liquid. At the bar were a very drunk barfly druid slurping ale from his leather jack and two young men, humans, in green hooded robes, a pair of apprentices of the green well.

Pabst: “Well, this seems to be the right place.”

Wufcor: “Heh, heh, yeah. Which one do I stab first?”

To Be Continued…