A Giant in Xuun Pt.4: Never Trust a Mage

The successful gang of highwaymen came tramping into the camp not much The treasure chests the mage and his partners were gunning formore worse for the wear. At the head of the line was Zevor with the hill-giant Nezor on his heels, a large chest tucked under each arm. The reassuring and strong scent of heavily spiced stew met the raw nostrils of the exhausted adventurers. The 3 rogues Zevor had brought along were hefting a third chest, an oak chest, smaller than the previous two but still substantial, on a creaking pole-carriage followed by the mage. Pulling up the rear were the deathgrin Cantra and the grim-warrior Phenox.

Gator-Tooth (as he met the hungry eyes of each of the rogues in turn as he stirred the steaming stew): “It. Ain’t. Ready. Yet!”

The gruff leatherback tossed in a handful of chopped roots probably fresh pulled from the muck of the marsh. The other new thing about camp that Nezor noticed as he tossed his burdens onto an open patch of earth was that there was now a second raft on the shore, the wood white and newly chopped.

Zevor (he patted the giant as passed by): “For the chests my friend!”

Nezor: “Yeah, well. I’m ‘a stickin’ by dem until I get ma’ fair share!”

The sneering giant turned around and eyeballed the gleaming mithral chest. He roughly approached one of the thieves and appropriated one of their short-swords. The mercenary mage noticed what he was up to and said, “um, I wouldn’t do that if I were you!” The mage finally introduced himself to Nezor as Ebaknor. Nezor duly ignored him and went to pry open the chest. The sword blade splintered and a bolt of lightning immediately exploded on the giant’s breast.

Zevor quickly intervened and had one of the more experienced rogues pick the lock of the other large chest and had the mage work on the mithral chest to try to pacify the giant. It took about an hour, the plain wood chest was opened and Zevor was taking inventory. Nezor looked on like a marsh-owl as he gulped down some of Gator-Tooth’s stew. Ebaknor the hireling mage finally conceded that he could not defeat the wizard’s lock spell or the lightning bolt ward on the mithral chest.

Nezor’s cut from the opened wood chest was 25 star metal pieces, 75 platinum pieces, 100 gold pieces, 625 silver pieces, 10 diamonds, 10 pieces of quartz, and 3 instead of 2 black pearls. The hill giant had insisted that he deserved the odd pearl as “hazard pay”. No one argued with him. Zevor then told everyone to relax and they would be leaving come early dawn and he would watch the remaining chests. Nezor refused to leave guard duty solely to the stumpy Westlander thief-captain and insisted that the chest would not leave his side until its lock was broke and he got his fair share of the loot.

It was when the conversation between the giant and the stump-of-a-rogue was about to get heated when a 9-and-a-half-foot-tall warrior wearing a leathern black hood with red-trim wielding a bearded axe crashed through the bushes charging straight at Nezor.

A rush of several more hoods followed the giant axe-man doubtless there were even more skulking where Nezor couldn’t see them. Phenox pulled his paired scimitars and dashed out of sight into the bushes. Nezor parried a blow from the other giant’s axe with his club. An arrow flew at Zevor and he dodged out of sight. Cantra knocked and drew but her bowstring snapped. That was when Ebaknor made a dash for the rafts.

A shout from Zevor signaled he was hit by a poisoned bolt but still on his feet. Nezor battled the other giant both too evenly matched for one to easily overcome the other. Nezor while caught in a clinch between his carven great club and the hooded giant’s bearded axe looked over to see Cantra pegged with a crossbow bolt drop unconscious to the ground. The hoods had already made onto the rafts with the smaller oak chest, Zevor was nowhere in sight and Gator-tooth was fighting with his falchion and being steadily backed towards Nezor.

Finally, Nezor landed a crushing blow into the ribs of the giant hood and was able to deflect a reciprocal power-attack from the bearded axe. Crossbow bolts and arrows continued to fly and bristled in the bodies that littered the beach. Gator-tooth hacked down a ratling and Phenox tumbled out from behind the bushes engaged in furious combat with what appeared to be the hoods leader. The big axe-man chopped deep into Nezor whom was only spared from a quick and savage death by his new and by now very ragged hide-armor. He replied in kind with a power-attack putting all he had behind the single blow, an all-or-nothing gambit for survival.

The giant axe-man gasped as he dropped heavily onto the black earth, the hood that he was wearing emitted a bright sudden flash of magic light and he was gone, teleported away. Gator-tooth dropped another ratling and backed up to the hill-giant’s side. Phenox dropped to the ground felled by a paralyzing spell from the traitorous mage Ebaknor. Nezor growled. Another rogue with a hand crossbow slid out from the overgrowth and shot an envenomed quarrel at Nezor fortunately the tiny barb couldn’t penetrate his armor.

Gator-tooth charged the crossbowman and the leader who had been dueling Phenox dropped his paired swords and pulled a fighting spear from his back all the while keeping his eyes locked on the raging hill giant. The hood-leader thrust his spear at the giant who barely parried but leaving himself wide open and as a result was skewered by the second. The blow very nearly proved fatal. Nezor rendered temporarily helpless as he recovered from the blow.

The hoods were on both of the rafts and on one of them was the mage along with the oak chest. Their plan had obviously been to snag all of the chests and abscond with them and the rafts, unfortunately the giant had thrown a wrench into those plans. Gator-tooth continued to fight valiantly and Nezor took another nasty jab from the hood-leader’s fighting spear.

Gator-tooth chopped another hood down and just as before the leathern hood flashed with light and the thug’s corpse was magicked away. Cantra began to move and crawled painfully over to Phenox pouring a potion of Neutralize Poison down his gullet but to no effect. Nezor broke away from the hood-leader and charged the nearest raft getting stabbed in the process again onn an attack-of-opportunity by the leader’s spear but he successfully smashed the first raft to pieces along with some of its occupants using his club. Cantra began to giggle, the hideous sound of her insane laughter crawled up the spine of all who could hear it. She had made it to her equipment and snatching up a long spear tossed it at the spear-bearing hood-leader wounding him.

The hooded spearman charged after the giant and Nezor after parrying another dangerous spear thrust responded with a massively powerful attack. The hooded leader taken by surprise leaned into the attack and was thus launched in a spray of blood and innards into the air splashing down somewhere in the unseen distance. Gator-tooth moved to back up Cantra as it appeared the hoods were in retreat. The second raft was too far away from the shore for Nezor’s club. He snarled as he could see the traitor Ebaknor astride unsteadily upon it.

Without a word, Nezor walked over to the mithral chest, picked it up as if it weighed nothing and after shouting, “YOU fergot sumptin’”, tossed the chest at the raft. The weight of the treasure within the metal chest completely shattered the lashed raft dumping the remaining hoods and the unfortunate mage into the slimy drink. Apparently Ebaknor couldn’t swim and sank along with the chest into the slime and muck of the swamp. Gator-tooth began to rant and rave about his “boats” and stormed off.

Among the corpses scattered along the shore was the arrow-feathered body of Zevor. Gator-tooth and the “goodfellows” were the only survivors. Cantra tossed the giant a potion of healing and it took quite a while before the spell over Phenox wore off. They hadn’t a clue where in the swamp they actually were or in which direction Xuun lay.

They were stranded.

To Be Continued…

A Giant in Xuun Pt.3: The Swamp Venture

Heraldry of Woodcutters' Guild caravan that the trio waylaid in the swamp3 days had passed since the trio of “goodfellows” had traversed Xuun’s bazaar and outfitted with their new gear the trio finds themselves in the swamp astride a crude log raft piloted by one Gator-Tooth a swamper leatherback with tattoos over his bald sun-baked pate in a crocodile skin vest and canvas pantaloons. At its head serving his role as fearless leader, Zevor the Westlander rogue, and filling out the rest of the motley crew3 more rogues dressed similarly in studded black leathers and a Westlander mage dressed in a brown robe with gold trim serving as mercenary.

The small party of desperados had sat sweating on the wet logs of the raft in a reeking swamp located somewhere in Gorloc hidden in steaming shadow as the wilting dripping canopy of the marsh was thick enough to completely blot out even the noonday sun. The party was currently on edge as they had already braved giant constrictors that prowled the green waters and giant spiders the size of large dogs which dropped from the black sagging canopy.

The raft ran into a shallow and skidded roughly onto a sand-bar quite a distance from the barely visible shore. Nezor and Gator-Tooth hopped into the waist-high (for Gator-Tooth anyway) opaque waters, a thick film of bright green slime clung to their clothes as they dragged the raft onto the shore to allow the others a dry disembarkation.

Gator-Tooth (to Nezor): “Watch yer-self! Leeches everywhere!”

As soon as the old leatherback hit the sand-clay shore he immediately began to search himself and scrape several fairly large black leeches from his belly and arms with his broad-bladed bowie-knife. Nezor just shrugged, his hide was too thick for the tiny black specks to even try to bite him. He hefted the few water-tight barrels the crew had brought with them onto the shore and into their newfound campsite.

It was up to Gator-Tooth to set up a hasty camp while the rest of the party, the rogues and the “goodfellows” huddled around Zevor to hear his plans. The ambush spot would be scouted tonight by himself and two of his three rogues, the ambush would be tomorrow at first light, he tried to smooth the “goodfellows’” dander with a typically greasy smile and an open-palmed gesture then when that didn’t do it he pulled a rare and expensive timepiece from his studded leathers. He went back over everyone’s role and discussed positioning.

Come morning the rogues and Zevor took up their positions with crossbows ready as did Cantra with her bow, all out of sight in a large clump of broad-leafed bushes. Phenox was just off the narrow black road in a grass-choked ditch with weapons ready. Nezor was leaning against a thick warty tree waiting for Zevor’s signal to step out onto the road blocking the caravan-wagons. They were waiting for a caravan of 3 wagons bearing arms that consisted of a field split per fess with a winged lion against a blue field atop a white lotus against black. Nezor spotted a mossy sand-stone boulder in a mass of wet reeds and murky green water in a pit-pond to the side of the road. He had a plan.

It was a few hours later when the sounds of steel clad wagon wheels sloughing through sticky black mud and the huffing of horses could finally be heard coming up the road. It wasn’t long after that the beleaguered and mud-laden wagons came into the thieves’ hungry view. Zevor had yet to give the signal but eager to put his plan into motion Nezor leapt out from behind his tree chuckling stupidly as he chucked a boulder at the lead wagon.

The boulder crashed into wagon’s side pushing it into a water-filled ditch hopelessly stranding it. It was only then that the impatient giant could see that it was in fact, a gypsy caravan. The southern-nomads scattered and fled like cockroaches before him disappearing into the overgrowth. The other wagons immediately began reeling and took off down an invisible side-path and the boulder-crippled wagon slowly sank. It was another hour or so before their actual target rumbled into view. Zevor gave the signal, the sly hoot of a swamp owl. So with a disappointed sigh, the hill-giant did his part and stepped out onto the road.

That was when Nezor saw that an Ivoran Knight in full chainmail and a ranger with full kit were leading the wagons, both mounted. With utter calm they signaled the wagons to stop. The knight clacked shut his great helm’s visor.

Nezor (Played by me): “We’re here to liberate da’ gold!”

The Knight (lowering his lance): “Prepare yourself filthy giant!”

The shady mage that Zevor had brought along fumbled his spell and Phenox moved from his position trying to sneak around and flank the knight. The teamsters on the wagons became the first victims of Zevor’s and his rogue’s bolts. With a ringing shing the ranger drew his paired short-swords leapt from the back of his horse and charged grim-warrior Phenox. Nezor immediately charged the knight and dismounted him with a single mighty metal-crunching swing of his club. The knight immediately leapt up and in a single movement drew his long-sword.

A fighter from the rear of the wagon-train began to charge at the giant. Crossbow bolts and arrows flew in a brief but harrowing exchange. The mercenary mage cast a spell at the Ivoran knight but he was able to apparently shake off the malignant sorcery. A teamster shrieked and fell dead from the lead wagon. The knight struck with a savage swing against Nezor scoring his new suit of hide armor badly and barely touching the giant’s flesh beneath. The charging fighter hit the giant with a blow from his battle-axe but only managed to hack into the crocodile’s hide. The knight followed up with another armor chopping blow from his broad-bladed long-sword.

Phenox was engaged in his desperate duel with the ranger and another fighter, Cantra was somewhere unseen, while crossbow bolts continued to fly and occasionally when a fighter or teamster wandered too near the bushes, one of Zevor’s rogues would shoot out of nowhere and stab them in the back or slit their throats. The fighter wielding his axe against the Hill-giant fell with a bolt in his back. The merc-mage finally dropped a fighter with an acid type spell. The knight renewed his attacks against Nezor and the giant replied with a smashing two-handed club swing flinging his broken corpse off into the dark of the swamp.

Phenox dropped the ranger; the fighters were picked off as they began to flee. The battle was over. In the end the rogues and the goodfellows made away with 1 large mithral chest covered in runes and locked with a large iron lock and another very large and heavy chest, unlocked, and 10 superior quality spears found in one of the wagons. Nezor was a bit put off as his new armor was pretty badly, at least in his estimation, damaged though it had performed admirably especially against the knight’s weapon.

The armor was that he had made from the hide of a giant crocodile. It was gleaming brown spotted with black scales in places and covered the giant almost completely from his knees to his shoulders. The helm expertly crafted from the beast’s skull and head had come complete with polished black-wood carven eyes. The giant was proud of his new outfit and very pleased with its performance in battle he just hadn’t thought that it would take such punishment.

He refused to move any of the chests as the entire party of thieves struggled even with crudely fashioned bar-hoist which had snapped at first lift. Zevor had to pay the stubborn giant up front, 100 gold pieces to get him to pick them both up and take them to the camp, which he did with ease almost as soon as the coin dropped into his massive palm.

To Be Continued…

A Giant in Xuun Pt.2: Walking the Bazaar

The Whiskey Troll Tavern was a-buzz with the noise of conversation, sinister and riotous laughter, and the loutish shrieks and yells of its loyal but filthy patrons. Floating just above the clamor barely able to take wing in the thick sea of lamp-yellowed pipe-smoke were the sweet banjo notes of a doshpuluur (a 3-string long-necked lute) and its turtle-shell sound-box as a bard plied his trade. The young bard was dressed in the half-brown, half-green colors of the Bardic College at Ezmer bearing also the school’s mark, a golden acorn with a ram’s horn curling about it, on his breast. He was singing a traditional song which involved something about a maiden and a dragon somewhere in the Marshes of Gorloc. Nezor threw with some force a handful of gold coins at the musician leaving a few marks on the young man’s forehead. The bard was happy for the coin however and pausing, stooped to collect them from the damp, filth be-speckled flagstones.

Black Hoods before the Bazaar

Phenox worked the raw skull of the half-giant, the blue-boar, fashioning it into a helmet for himself. He was quietly chatting with Cantra, dressed in parti-color, about a group of Scaels that had just slithered in; one was lurking in the shadows. Corvo-Doom burst into the place making his way to a table by way of a wide angry stride his minions and shield-man in tow. His Ivoran shield-man bore a heavy spiked gold longshield bearing the image of a severed demonic head with a crown atop it and rimmed with demonic-script.

The night shapes up to be another in a long string of loud, vacuous, and uninteresting nights tinged with a strange and looming paranoia. Cantra eventually decided to retire to her apartment. Not soon after she had retired than Zevor the swamper pulled up a stool to table where Nezor continued to drink and eat and the Grim Warrior Phenox continued to carve. The Ivoran swamper set down a bucket of whiskey then sat after scooping some up in his jack.

Zevor: “They treatin’ ya right here?”

Nezor (played by me): “Well, ah ain’t droonk ye’eht!”

The swamper goes on to talk about some “highwayman work” somewhere in the swamp north of town. Nezor seemed a little interested but his ears perked up when Zevor, as if sensing what would properly motivate the giant, mentioned that the caravan was hauling a stash of “unearned” cash and certain “stolen” items. It was “vital to certain concerned citizens of Xuun” that they, meaning the tinder and gear, be “liberated”. Nezor mulled it over for about an hour while Zevor covered the tab. In the end the giant agreed and volunteered his companions whom he referred to as the “goodfellows”.

By about midnight Nezor had passed out drunk. It seemed that as soon as his eyes slid closed the screams of the “goodfellows” yanked him into the full blinding gold-light of morning out from his peaceful stupor. He was awoken to three human black-hoods armed with short-swords raised stood around his table and his prostrate figure. The dark shape of Phenox flew into the fray leaping on a tabletop and slashing away with his paired scimitars separating a hooded head from black draped shoulders.

Another slashed at Phenox’s legs but missed and the other stabbed Nezor in the side renting a hole in his cowhide jerkin. A ratling streaked from the shadows and slashed at Cantra with its dagger but she evaded the oiled blade easily. Yet another ratling made an appearance and this one buried its dagger to the hilt in Phenox’s side.

The Hill-Giant snatched up his club ‘dog-smasher’ and with a mighty sweep forced one of the human thugs to dodge out of the way clobbering the other and launching his corpse through the air into the dark inner reaches of the tavern.

The ratling on Cantra nicked her with its blade. The other on Phenox lashed out missing then quickly backed away. Phenox slashed at the creature in response but it dodged away disappearing into shadow. Cantra whipped out her bowie-knife and stabbed her tiny chittering foe wounding it badly.

The remaining human hood nailed Phenox with his weapon and Nezor immediately took him out with a sudden sickly wooden thud followed by an explosion of blood and gore. Cantra’s little foe struck at her but she avoided the blade and as it turned to flee she stuck it in the back killing it. The trio noticed that these thugs’ hoods were of fine black leather this time.

After looting the corpses of coin the trio makes their way to Xuun’s bazaar. The wide avenue was noisy with the clatter of people and wagons as the traffic jammed up under the continuous cloth awnings on both sides and the masses of vendor-carts and produce laden carpets dividing the cobbled street into two chaotic lanes. The sheer diversity of the people was still humbling to Nezor. There were civilized Ivorans, dirty Westlanders, Nagas (most being of the Scael persuasion, a few may have been of Southern Barbarian stock), dark-skinned Creschans, and even a few Hill-Landers though all had appeared to be pirates in need of a ship. The air was rich with scents of fresh spices, the delicious oily smells of cooking food, and the exotic bursts of scented oils and incents. However, the stench of unwashed bodies and the general filth and sewage which ran in the gutters was only just detectable underneath the exotic pall of the marketplace.

Phenox located an alchemist and Cantra purchased some items to fill out her disguise repertoire and a make-up kit. Nezor split off from his companions when an armorer called him over to his stand which was covered in crocodile and alligator leather and skins. The shopkeep directed the hill-giant’s attention to the massive skin with its head still attached hung on the wall behind. The crocodile had been massive and was perfect as a suit of hide armor for Nezor, so naturally he paid half up front and spent awhile he was measured for his new suit. It would be ready for pick up in about 3 days.

As the “goodfellows” found each other as they were heading back to the Whiskey Troll they caught eye of a large group of about 12 fighters all wearing white armbands. One of their number armed with a golden sword was killing a tentacle creature at one of the booths. Another wearing chainmail and wearing a white Acton with a gold solar-disc over a blue wavy line on its front turned and raising his straight bladed broadsword into the air shouted, “We seek the enemies of life; we are looking for witches to BURN!” By the looks of him he was either a Cleric or Paladin of the Brighthouse (the Creschan Church). Nezor wasn’t quite sure nor di he care much. The ‘witch hunters’ then proceed to savagely beat the gypsy purveyors of said shop-stand.

The “goodfellows” turned and head back to the tavern, there the roguish Zevor later met with them letting them know that there “has been a delay” and it would be about 3 and half more days until the liberation of the goods form the criminal caravan in the swamps. Phenox tossed 3 leather hoods onto the ale-soaked table and Zevor without missing a beat snatched them up and tossed out 30 gold pieces onto the damp board.

So, Nezor committed himself to drinking, eating, and waiting for his new suit of armor to be done.

To Be Continued…

New Setting – Arvan: Land of Dragons!

Dragons infest the land of Arvan a high-fantasy setting with the dark and brutal overtones of sword & sorcery. Set during the rise of an age of exploration and trade it’s a world fraught with the ruins of former ages inhabited by the folly of the Mad-Mages and dominated by Dragons!

The Land of Dragons

Player Races include Arboreans, Amazons, Fauns, Hill-Giants, Humans, and Ratlings!

This Dice & Glory world book includes a mass of general information on the planet and its peoples. Also a great many details about geography, flora, fauna, natural resources, places of interest, religions, cultural spheres, ethnic groups, and archetypal equipment for each of the 7 main regions of the sub-continent of Ar. There is supplemental and background information on the ancient nations of the eastern side of the continent, named Van. There is also introductory info on the world of Eu on which the continent of Arvan floats and a GM section dealing with time measurement and the multiple Moons of Eu among other GM-Only details!

250+ Pages!

Coming in 2016

Written By: Robert A. Neri Jr.

Cover Art By: Jamie Noble

http://thenobleartist.com

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