Manifold Maps #2: Tabernacle of the Bottomless Gorge

This is a map to the Tabernacle of the Bottomless Gorge, a hidden temple carved from the living rock of a hollow mountain top. This is a free fully marked-up map (only lacking encounters, traps, treasures, etc.) for use with Dice & Glory. It uses a basic key (Note: the small triangular arrows denote edgesContinue reading “Manifold Maps #2: Tabernacle of the Bottomless Gorge”

Manifold Maps #1: Deadfall Cavern

This is the map to the Deadfall Caverns, a pre-generated and marked up map for use with Dice & Glory. It uses a basic key (Note: the small triangular arrows denote edges of a domed ceiling) and numbered portions for the ease of GM’s wanting to populate them. Manifold maps can be used at theContinue reading “Manifold Maps #1: Deadfall Cavern”

Archives

Welcome to the Archives where you can find blog entries by Category, Date, Tag, and by the Index listings below! Articles Building Tabletop Myths (Hubpages) NPC-Craft: Can an Onion Bleed? The Dark Lord: Building Better Lords of Evil (Hubpages) Game Mastery: Establishing Atmosphere (Hubpages) The Finer Points of a Frankengame Handling Game Flow in TabletopContinue reading “Archives”

Creating a Dungeon Map

Mapping is an integral part of Game-Mastering any roleplaying game. Maps are infinitely useful. They functionally visualize settlements (towns, fortresses), ships, or caves, ruins, and dungeons as well as over-maps of landscapes and countries. I also know it can be tough even to get started much less work through to a completed map. Over aContinue reading “Creating a Dungeon Map”