Handling Game Flow in Tabletop RPGs

Another hubpages article from Robert A. Neri Jr. about Game Flow in tabletop RPGs.

The article examines the derailment of a campaign resulting from flattening action and lack of player engagement. It proposes a solution and some tricks to get the game back on track.

The most common problem that Game-Masters have to face is that of managing and maintaining the flow of the game and what to do if it stagnates. How to keep the campaign from running aground?

Read it Here

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