Wanderers of the Waste Pt.1 – Thirst

It was late afternoon, and the blazing white sun was high above, blasting down on the three thirsty adventurers with waves of intense heat. Canica (played by Jenn) had been walking her horse to ease its labor and keep pace with her other two companions: Kazoo (played by Isis) and Bloodfang (played by Gil). The last drops from their sagging water-skins had been emptied.

They were officially completely out of water, but the Paladin was adamant that by evening, they would find the water source alluded to by the spirits. At least, she desperately hoped so. Consequently, thirst was taking its toll on Kazoo. Meanwhile, Bloodfang (played by Gil) spotted a large plume of black smoke rising into the blue steel sky somewhere to the north, presumably a location near the dust-choked road that they had strayed from. Not long after, they took refuge under the shadows of some tall, large boulders, possibly remnants of druidic standing stones, to take shelter against the sun.

A few moments later, Kazoo was lying in the shade, and Bloodfang sat coiled beside him as he had been dubbed (by Kazoo) “official bodyguard of the prophet”. Canica was standing guard next to her horse, feeding it a handful of yellow grass found at the base of one of the standing stones.

Kazoo: “Hey, does anyone else smell that?”

Bloodfang (uncoiling and brandishing his Guan Dao): “On your feet! Harpies!”

Being a native of the general region, he knew that particular stench.

From atop one of the tallest rocks, a hideous harpy sneered at the three adventurers. The thing had the face and naked upper body of a hideously elderly human woman with bulging eyes and pointed teeth. Its long, tangled gray hair and slate gray feathers were besmeared with dirt and offal. It shrieked and then dove at Canica from its roost talons first. The paladin was able to parry the claws easily with her shield.

A second harpy crawled to the top of the same standing stone. Bloodfang immediately slashed at her with his Guan Dao, utilizing its reach, wounding her badly. The foul blood ran down to the ground. Kazoo slashed with one of his claw weapons at the first harpy, missing badly and scraping stone. Canica whipped out her battle ax and hacked into the first harpy. Blood splattered on the ground, and feathers flew as it flapped her wings in panic. The second harpy shrieked and rose into the sky above the stones out of the PC’s reach.

The first harpy also rose into the air, beating its wings desperately, scattering dirty feathers everywhere slashing Canica with a talon, wounding the paladin severely. Bloodfang stepped in and hacked the monster in two with a single powerful stroke. A wad of soupy dung splattered onto Kazoo’s head and shoulders, thrown by the second harpy as it fled. The creature flapped into the distance, cackling maniacally. She was long gone by the time Canica had pulled out her bow and nocked an arrow.

Bloodfang: “I think we better keep moving.”

Kazoo stopped Canica’s bleeding before they started once again heading toward the water source. By sundown, they had passed between some very low hills and then came upon a cliff edge. In front of them, at least another day’s travel away to the south, were more high steep rocky hills, but Canica said they should be at the water.

Canica: “It’s got to be at the bottom of the cliff. Right?”

Kazoo: “Well, I’m really bad at climbing. Hey, can I ride you?” He pointed at Bloodfang, who, of course, said, “No.” It took a couple of minutes for Kazoo to convince him otherwise.

As Bloodfang slithered down the 20 ft. cliff with Kazoo riding on his back, Canica rappelled down after. They found themselves at the bottom of the cliff and decided to use Canica’s instincts to follow the ridge further west. She led the way with no torch or lantern to light her way. They had been walking up a rise as they continued southeast, then Canica walked straight off a 15 ft. ledge.

Isis: “What!? Why don’t you have a lantern or torch or anything!”

Jenn: “Oh yeah, what do you have?”

Isis (flipping her character sheet over to the equipment sheet): “Um, a candle. That’s it.”

Jenn: “Oh, wait. I have a torch!”

Isis: “Only one torch?”

Jenn: “Yes!”

The GM (yours truly): “Sorry, you already fell. The dice were already rolled.”

The fall had nearly killed her (1 H.P. left), so Bloodfang decided to lead the group at a more careful and “slower pace”. They turned due south, following the cliff’s edge as the land turned to a lowering hillside. It was almost dawn by the time they found a cave on the rocky hillside in a narrow canyon between the steep humps of sand and stone.

The cool, moist breeze that blew from the cave was all that it took for them to run heedlessly in and down a gravel slope towards water. Only pausing for Canica to light her single torch. As soon as they crested the lip of gravel at the mouth of the cave, Canica slipped and slid down the gravel slope into the darkness. They witnessed her lit torch flying into the air and sparking out as they heard the thumps of her body and the sliding gravel.

Bloodfang (his voice echoing off the cave walls): “Hey! You okay!?”

Canica (dusting herself off): “Yeah, I’m okay.”

Isis: “Are you sure, sis? You were already hurt.”

Jenn: “I healed up a little, but yeah, I’m back to what I was. Um, on K-O points.”

Gil: “Aw, man. Okay, I guess my guy will take the lead. Again.”

They found the stone ramp that went deeper down into the cave, deciding to follow the cavern wall, working their way from west around to the east. Moving silently in the dark, with no torches or lanterns or any other light source, they came to a niche in the wall, and the best they could make out in the dark was that there was a collapsed statue in it. Kazoo then pulled out and lit his candle stub (1 hr of light left).

It was the broken remains of a female naga statue, from what they could tell from the fragments. The fragments appeared to have been smashed with tools. They continued feeling their way, eventually finding a rounded recess that led to a stone door with the carved image of an eye at its center. Remaining cautious, Bloodfang picked up a stray stone and tossed it at the door as the other two ducked back behind the corner of the cavern wall. A giant stone arm emerged from the stone of the door and, snatching the stone before it hit, crunched it into sand.

Isis: “I cannot wait to find out what’s behind that door!”

However, they decided to leave the door for another day and continued their circumspection of the cavern wall. Soon enough, they came across another destroyed statue and then came to a 5 ft. ledge under which was a sand bank along a small body of murky water. They immediately drank their fill and filled as many waterskins as they had. Canica took the time to fill her helmet with water and took it to her horse. She then led it into the cave and over the gravel slope towards Kazoo’s candlelight without incident. They decided to camp next to the water.

Bloodfang: “Alright, I’ll take the first watch…”

Kazoo: “I’m gonna sleep through the night. I’m not taking a watch, so you guys figure out…”

Bloodfang: “You’re taking a watch.”

Kazoo: “What do I need to take a watch for?”

Bloodfang (almost speechless): “Um, well… um, for stuff, man!”

Immediately giving up trying to talk sense to the half-breed Bloodfang intimidated him: Natural 20.

The watches were quickly decided, and the first two had Bloodfang and Canica on guard while Kazoo took the last. Of course, by the time the third watch came around, all three were fast asleep. Suddenly, a loud bubbling burp and the sound of gushing water awoke them. They found that large air bubbles were burbling up from somewhere deep under the water. But nothing else happened.

Bloodfang was livid: “That could have been serious! And you were SLEEPING! Sleeping on duty!?”

Canica: “Hey, I sat my watch.”

Bloodfang: “I’ll be taking Canica more serious than you from now on. And I carry my people’s beliefs, not yours! I do not even know what you believe!”

Kazoo: “I believe things! Many things!”

Bloodfang simply ignored the wannabe prophet. Not much later, he led them back out of the cave and managed to navigate them back onto the road. They found a stone water well right next to where they had walked onto the road from the hills.

The players let out an exasperated sigh (teehee).

Bloodfang (suddenly having an idea): “Now there’s a fort marked on the map, right?”

Canica (unfolding the map): “Looks like it.”

Bloodfang: “Keast was taking us there, so we should go to the fort. You can guide us since it’s day.”

He indicated Canica.

She realized that they would have to travel back north from the location of the well. It would take them most of the day to arrive at the fort. It was late afternoon when Kazoo spotted the fort and realized it had been burnt to the ground.

Kazoo: “Um, guys?”

Bloodfang: “I don’t want to hear it.”

Kazoo (riding on Bloodfang’s shoulders as if he were a mount): “The fort’s burned down.”

Canica (from the back of her horse): “Sure is.”

Bloodfang: “Aw, man.”

Gil snapped his fingers.

“This is where that plume of smoke was coming from that I saw yesterday!”

To Be Continued…

Wanderers of the Waste Intro

map of southeastern Ar on Arvan - The Crown-Mesa Desert

The lockdowns happened and we were unable to continue the Cabal of Eight campaign due to limitations involving Cris. He has no internet or smartphone. However, three of us were able to get together in the dining room, my wife Jenn of course, and my sister-in-law Isis as we had remained isolated since the quarantine first began. Gil though, came through via a laptop at the other end of the table as he was still in quarantine. It would take another couple of weeks for me to set up a new game and finish my game materials but soon enough we gathered around the dining room table again. Well, for the most part.

The new campaign taking place in the Eastern Frontier of Arvan in a desolate region named The Crown-Mesa Desert. The characters would be the survivors of a doomed caravan traveling along the main trade route to the southeast. For the first time, all the players had their characters completed and ready to go at the first session.

Jenn’s character is a Southlander human female paladin named Canica armed with a bastard sword and broad-axe. She also had a loyal mount. A horse named Draica. She also happened to be a new convert to Kazoo’s cult granting her the Smite clergy ability. This happened over the months the two had spent together on the road in the hire of the caravan. Jenn’s character’s flaw of gullibility and a paternal (maternal in this situation) personality played heavily into her conversion.

Isis’s character is a young 19-year-old male half-naga-human outcast from somewhere in the Eastern Frontier. He’s Dragon Shaman named “Kazoo” (but spelled the Arvanian way – Khazu). His personality: “FYO emotional vengeful loudmouth maniac with more bark than bite”. Kazoo worships the dragon deity Agbyzz’Tallasch (see Arvan Ch.12, the Draeken Gods). And is an aspiring dragon-cult leader and wielding a pair of iron claws.

Gil’s character is a male Southern Barbarian Naga Totem Warrior nicknamed Bloodfang. He’s armed with a Guan-Dao and was also a fresh (though reluctant) convert, his spirit animal being a dragonsaurus. He’s another native of the Eastern Frontier, although his adventure-seeking had taken him into the Eastern Woods and eventually the small lawless city of Skullhead.

All three (Canica, Kazoo, and Bloodfang) had been hired by Keast, a caravaneer almost over-eager to get his goods and wagon-train to the Great Delta selling along the way through the Eastern Frontier to finance and supply it. He was a short, fat, bald, and moderately successful Westlander merchant. He had hired several guardsmen though the best armor among them was studded leather and weapons being short spears with a few crossbows here and there. However, Keast’s reasoning was that he was able to hire more than enough warriors to make up in number the shortfalls in experience and quality arms. The caravan was carrying mostly jars of honey, a few barrels of high-quality Hill-Lander whiskey, several sacks of oats & grain, several loads of wood-ware, and a few carboys of noxious Poisonwood herbs as well as many amphorae of fragrant oils and perfumes.

The trip had run smoothly up until they passed over the borders of the Eastern Frontier and passed into the Red Pillar Pass, following the trade road into The Crown-Mesa Desert. The long, rich caravan was a day into a deep chalk cutting where white dusty cliffs rose on both sides when they came into a section where the cliffs became low and melted into an uneven ridge.

It was from this ridge that a howling mass of arrow & javelin-slinging savages spilled over into the cutting and overwhelmed the trapped caravan its inexperienced guards. These were the warriors of the Scrub-Tribes, probably from the Eastern Woods having tracked the caravan along the road waiting for the right time to pounce. The paladin, Dragon-Shaman, and Totem Warrior happened to be next to the caravan-master’s wagon at the time, which was in the lead. They were able to defend it against attackers and clung to it when fleeing the massacre. The three had observed a few Scrub-Tribesmen who were large, muscular, with the heads of bulls. Beings that they had never seen before.

Days later, the four wanderers were moving slowly finally reaching the end of the chalk cutting as the ridges to their northeast and southwest sank quickly. They had run out of water, there had only been a small barrel in the wagon. The repetitive creak of the wagon wheels was the only sound the heat-exhausted group could hear in the utter silence on the arid plain unrolling before them as they finally stumbled into the Eastern Frontier.

The chalk dust covering them stained their bodies white. All could feel it sucking out the moisture from their already parched skin. The oxen pulling the caravaneer’s covered wagon suddenly stopped, moaned, and then collapsed. Bloodfang rushed over to the animal finding it stone-cold dead. It had taken a couple of arrows to the belly during the ambush days ago and none of them had noticed. Bloodfang lamented the poor animal.

Suddenly, a loud dust-raising plop centered their attention on the caravan-master Keast. He had fallen face-first to the ground from the driver’s seat. Canica turned him over. He too was dead. They inspected his corpse. It seemed he had been dead for about a day. However, finding no wounds they could not tell what had killed him (it was a heart attack). Bloodfang pulled the folded map from the dead man’s hands and stretched open the stained parchment. Immediately Kazoo snatched at the map, missing and earning a scowl from the Totem Warrior. The Dragon-Shaman went into a screed and eventually convinced the naga to hand over the map. Kazoo then poured over the map for several minutes then handed it back to Bloodfang.

Kazoo: “Now you can prove your worth to me by guiding us with the map!”

He had realized the map had several labels on it and he was illiterate.

Bloodfang: “Whhat!? Prove myself to YOU?”

Again, Kazoo worked magic with his quick wits smoothing over the potential argument. Bloodfang was sure where they were, at the end of the Chalk Ridge on the map somewhere in the burn hole. The information on the map for their location was missing; long ago, the paper had had a hole burned through it. However, he had the same problem as Kazoo, he was illiterate as well.

Canica: “*sigh* I can read, give me the map.”

They looked over the map and realized how big the entire area was. In addition, they realized how thirsty they were, their tongues were like sandpaper and starting to swell. They tossed the wagon but found only the empty water barrel. The adventurers had to find water quickly or face dying of thirst very soon. They remembered that Keast had mentioned the next stop was to be a fort. It should have been just beyond the mouth of the Chalk Ridge. But they could see no fort in the distance and had no idea how far away it lay.

Canica used her Spirit Contact skill to converse with the spirits of the desert. She was able to gain some guidance and visions of where she could find water. It was off the road immediately south in a small cluster of low rocky hills. After a chorus of sighs, the trio began to move with the paladin in the lead.

To Be Continued…