The Dragonslayers III Pt. 13: The Heroic Charge of the Blue-Hand

By the time Grom was able to push his way past the rest of the party including the bard and the Blue-Hand and bursting onto the scene Magiia had just smashed through the third and last iron skeleton sending its rusty bones scattering into the air and clattering across the floor of Blackbrow’s feasting hall/dining room. A large gold jewel-studded chandelier hung from the center of the deep blue vaulted ceiling studded with diamonds like stars over the long dark oak dining table. The plaster walls of the rectangular chamber were painted with a landscape mural which was that which could have been seen from the battlements of this very tower as it was ages ago. Web sheeted gold candelabras stood in the northwest and southeast corners of the room and the jet cabinet against the north wall housed a full set of superior quality gold flatware. To the north next to the jet cabinet was an iron banded wood door which was securely locked. Opening in the west wall was a small archway which led to another locked door bearing an iron skull decoration through it and immediately around a short bend. Another door identical to the previous lay through an opening in the southwest corner after a short bend to the west. To the east was a locked bar-door behind which the slayers could see a set of dark steps leading up and turning to the north around a corner out of sight between the bars. They decided since they were “storming” the tower they had to go continue up through the bars.

Cris (Vorwulf’s Player): “After we get that lich out of the way we’re gonna get that Brown-Spine!”

Magiia pulled out a vial of Rust Powder and emptied it over the black iron bars which secured the staircase. While they hung back and kept a lookout Vorwulf took the sword named the Hammer from Grom and stuck it in his belt – “just in case”. After the metal was rusted through, the magic powder had failed to completely disintegrate the bars to the groups’ disappointment, Maggi kicked the door down. Vorwulf walked up to the steps and checked for traps and listened. He heard shuffling coming from around the corner but could see nothing in the pitch-black the choked the passage. He quietly signaled the others to get ready and moved cautiously onto the steps.

Vor had just stepped around the around the bend when he caught sight of a hand reaching from the shadows as if from out of a pool of black water sheathed in an orange-metal gauntlet reaching towards the Hammer. He knocked it away with his magic (+3) buckler and immediately leapt back out into the dining room. The shaman dropped his lantern and prowled onto the dark steps. Olf the Arborean healer readied himself. Maggi steeled herself dropping her axe and pulled her sword (for some reason). The shadows in the dining room seemed to stretch and deepen. The orange-metal gauntlet leapt from the shadows around Magiia she countered with a power attack slashing into the shadows. Her blade met unseen flesh and hot blood spattered everywhere as two halves of a cloaked corpse emerged from the shadows, the Shadow Meld spell which had enchanted their mysterious attacker suddenly dispelled, and fell at the amazon’s feet.

Vorwulf: “Yup. That’s Zancor.”

Grom: “The one-armed guy?”

Magiia: “Who?”

Vorwulf: “The necromancer guy we fought in the snow back in Merdna.” (see The Dragonslayers III Pt. 1)

They took the Gauntlets of Transmutation from the bleeding corpse and proceeded to recover a few bits of gear the dead necromancer had taken from Bers’ corpse. They recovered the Cape of Bat-Flight, the Ring of Dragon-Protection (the one bearing the jeweled seal of the Slayers of the Tower), the green cloak of Invisibility with an emerald clasp (which Vorwulf took possession of), and the Shaman took the necromancer’s staff. It was a black polished heavy piece topped with a small white skull. They split up the take from Zancor’s coin purse which was made of tattooed human skin finding 3 platinum talons, 4 gold talons, 20 fliks and 15 silver pieces. The Blue-Hand began complaining and the rest of the war-party grumbled along with him so Vorwulf the rest of the slayers turned back to leading the raid.

They found the steps led to a trap door in the ceiling which led out onto the top battlements of the tower. As Vorwulf was carefully opening it up using his axe the Blue-Hand pulled his sword, the one named the Anvil, and called a charge! The slayers were pushed out into the cold with the rest of the raiders spilling out behind them into the snow. It was dark the sky was covered in angry black clouds though the slayers couldn’t tell if the sun was behind, they had no way to tell how long they had stumbled through the tower. The snow was falling limiting visibility in addition to the dark. About 25 ft. away they could see a fire burning beneath a cauldron and a tripod in front of that was the diamond-oculus which provided light and fresh air to the lower reaches of the keep. The Blue-Hand and his warriors were looking all about clueless as to what to do next while they lacked a clear target.

Vorwulf: “Idiots. Stupid Blue-Hand.”

The slayers moved forward cautiously getting within 5 ft. of the fire and cauldron. Olf used his presence-sense ability but was unable to zero-in on anything but definitely knew that something was there due to the level of power which was tweaking his psychic senses. Grom’s backpack exploded in a burst of flames burning the bag, his rations, rope and hunting horn to cinders. The large round crystal thudded into the snow glowing brightly with the image of an angry Parkannis Blackbrow. Vor knowing that this was probably a “distraction” immediately scoped the area and spotted footprints appearing mysteriously in the snow almost 40 ft. away. The Arborean moved past the flames of the fire and since he could see into the ultraviolet spectrum, could see the invisible lich where he stood and pointed him out.

Olf: “Lich! There!”

Immediately a burst of evil green energy flashed from the faceted crystal globe and all of the Westlander tribals and all but 1 of the Hill-Landers disappeared. The slayers, the Blue-Hand, Canohk the bard and the lone Achaánal clan warrior prepared for battle.

 

To Be Continued…

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