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Necromancing Xuun: Intro

Well, after the unintended (I hope) ending of the previous campaign A Giant in Xuun, Cris decided to give another go at GMing since he “had a lot more writing” left over that our characters never even touched on. So, Jenn, Gil, and I wrote up some new “evil” characters for further adventures in the coastal swamp City of Xuun. I decided on a necromancer from the Deadlands from far side of the world of Eu.

Bozhívostró JielínvoNecromancer Jien

Also known as Jíen or Xinn, he is a native of the Deadlands born to poor but landed farmers. He took the surname of his step-father (Bozhívostró) whom officially adopted him shortly after marrying his mother not long after Jíen’s birth. His true father’s identity is unknown to him though he is very aware of his adoption.

His adoptive father and his mother survive on their poor farm growing herbs & vegetables in the poor soil of the Deadlands. Both are somewhat ineffectual towards Jielínvo favoring instead his two younger brothers, the true heirs of his adoptive father’s property. In a vain effort to please his parents Jíen thrust himself into books and learning diving straight into an academic life even having shown enough promise to be recruited and examined by the provincial temple where he was allowed to study the necromantic arts.

A few days after his final exam and as he contemplated a life of civil service, his step-father took him to the docks, tossed him a small coin purse, and pointed out a ship. “That’s your ship”, he said and left the young necromancer to his fate. He had been indentured by his step-father to the ship’s captain as an apprentice Zombie Master. This black vessel, the Silver Owl Mercantile, would be his home for the next 5 years.

The Silver Owl

The silver owl is a fair sized ship with a junk rigging, crimson sails with the white face of an owl painted on the main sail. The ship is equipped to haul trade-goods (mostly noxious alchemical raw materials, slaves, and zombies). It is outfitted to handle a small number of living slaves in the holds and what is called a ‘Bone-Castle’, a chamber in the fore-castle used to store corpses & skeletons.

Jíen’s duties included keeping the active and inactive zombie crew well-brined as well as assisting the ship’s Zombie Master in controlling and combating the undead and any unfriendly spirits that may endanger the ship.

During his 5 years of contractual service he served mainly as the ship’s Apprentice Zombie Master but was occasionally called upon to take on the duties of a regular crewman whenever the need arose. The ship hauled its cargo to trade under cover of darkness to privately owned Hyvalian ships while in the Solkang Ocean. It also acted as an officially licensed privateer vessel along the Chengorré Coast in the Dread Sound.

The ship skirted the Imperial Seas going southeast and harbored in Crescent Moon for a time. From there it sailed back west to such parts as Tower Town and then south to the Mere to act as a slaving vessel. The acquired slave-cargo was then sold off in cities along the Serpent Coast. From the Serpent Coast the ship transported a few strong boxes, guild-marked, to Ezmer along with a couple of mysterious passengers.

Costing an Arm

A failed attack on a smaller Creschan vessel resulted in significant losses among the regular crew, thusly Jíen had to serve out-of-capacity as a sailor during a particularly nasty thunderstorm. As a result Jíen’s right arm got tangled in a rope and tore from the shoulder by the flailing rigging. It was nearly a month before the Master Necromancer could fully repair the damage. The young necromancer’s arm however was lost to the warm waters of the Great Outer Ocean.

It was while the ship was ported in Ezmer that Jíen’s contract was up and even though he was offered a standard contract to remain as one of the crew he decided to part ways with the ship disembarking to seek his fortunes in the bustling streets of Ezmer. Here he was able to find various jobs and made a few contacts including knowledge of a powerful slaver named Korvo-Doom, a name he was already familiar with as the Silver Owl often did business with Korvo’s associates in the Screaming Demon Company.

Traveling to Xuun

When things stagnated in Ezmer and the authorities began to take notice of him he decided to travel further north to Xuun on the first available trade caravan. He also heard of rumors among Ezmer’s mages of a powerful Naga mage known only as “Shadow-Scale” whom may be lurking in the city of Xuun as well as the contact information for another well-connected mage named Korfin. He had hoped that his contacts might provide some kind of employment opportunities fit for one of his talents, if anything he was confident that he could find work in the charnel house.

Dress for Undeath

The emblem Jíen wears on the chest of his black robes, puts on his spell books, and uses as his maker’s mark he took from an engraving on a nameless tombstone. It is of an owl & raven back-to-back facing left & right respectively with a lidless eye balanced between them. Over his robes and in addition to a grey waist-sash he wears a high-quality magic rhino-hide belt studded with moonstones and a blue-steel buckle that he had come upon on a lucky trade. He still wears the seaman’s seal-skins over his legs tied above the knee and a dagger with a serrated blade and spiked pommel dangles at his side.

On his face he wears a carven leather face-mask fashioned after an owl’s stylized countenance with a lidless eye carved at the center of the forehead. That he wears mainly to disguise the fact that in place of his eyeballs are two pools of lifeless shadow due to his Eldritch Ability of Eyes of the Dead. This ability has its advantages for a necromancer but renders the world at large a misty, grey, lifeless, and lonely place. Following him is his skeletal minion hidden in an identical black robe and a grey cloak and cowl.

Enter the Necromancer

Not long after arriving in Xuun, Jíen found himself sitting at an ale-soaked table in a smoky dive called the Whiskey-Troll Tavern. The place was over-crowded with gladiators and their managers/owners among them adding overloud business-chatter to the drunken clatter. Across the damp board from the one-armed necromancer sat a couple of rough customers. A short red-haired guy in black studded leather armor with a bronze facemask fashioned after the likeness of a lamb named Trantox, an assassin (played by Jenn) and a bigger guy in bronze armor painted black with a disfigured face named Dravor, a black guard (played by Gil). Both were ruffians from Posionwood. All three dark candlelit and pipe-smoke-limned figures awaited their mutual contact to show while they soaked in the reeking ambience of the place. They were waiting for a bard named Rantcor (former secret contact of the late Cantra).

To Be Continued…