The Cabal of Eight Pt.13: The Under-City Vaults Pt.3

Athfonia (played by Perla) lunged with her spear at the monster but missed. Excor (played by Cris), The vault map with each doorwhom was only about 5 feet from it, cast Spook. Fortunately the spell took hold and the creature was loath to approach much less attack him. Fauna (played by Jenn) tried to cast Sleep on the serpent but it was of no use. Gornix (played by Gil) cast Invisible to Sight on himself. Szoosha (played by Isis) summoned forth his flaming naginata and struck the serpentine creature wounding it. The serpent monster swung the spiked mace enwrapped in one of its 3 tails. Gornix parried the blow easily.

Surprised as to the ineffectiveness of his invisibility spell, Gornix drew his short-sword then cast Brighten Blade on it. Szoosha swung his flaming weapon at the monster but it parried the burning blade with its mace. The black scaled naga then took a few steps back to try to get beyond the serpent’s reach. The monster struck at Gornix with its fangs but it missed.

The young wizard replied with his gleaming sword but also missed. Then the creature struck at Szoo with its venomous fangs and sank its teeth deep into the naga’s flesh. Its poison weakened Szoo and made even the slightest movement agony. It then swung the club in another of its tails at Fauna who parried it with her dagger. It then struck at her trying to poison her as well. Fortunately for Fauna it missed.

Its third tail cracked at Athfonia like a bullwhip but the amazon knocked it aside with her spear.

The creature bit Gornix. Excor meanwhile cast Neutralize Poison on Szoo. Fauna tried to cast Throw Fire at the beast but the spell fizzled. Gornix struck despite the venom coursing through his veins hacking a bloody wound into its side. The young mage seemed unaffected by the poison (he had natural 20’d the save). Athfonia cast Neutralize Poison on Fauna. Szoosha stabbed the snake-monster wounding it again. No longer affected by Excor’s Spook spell, the monster swung its mace at him. It missed. Gornix cast Chrono-Missile at the creature injuring it. He then quickened another round of chrono-missiles blasting the man-sized snake to bits.

The strange three-tailed snake-thing and its weapons disappeared in a flash of magic light. This was when Fauna realized that she hadn’t recovered her staff. She never picked it back up after fumbling it in the fight with the spiders (see Pt.11: The Under-City Vaults Pt.1).  So she backtracked it to the gallery with Szoo in tow easily finding her weapon in a wall niche tangled in cobwebs and insect husks.

Gornix cautiously moved down the short hallway to the west to peer into the chamber to its south. The room was decked out entirely in polished white marble tiles with an archway in its south wall that presumably exited into a short hallway on the other side. Against the west wall however was a statue.

The statue was of an ancient and stern-faced aged wizard balancing on his staff and though it was just painted marble it had a life-like semblance. Tipping the black lacquered staff in its right hand was a sparkling red gem possibly a ruby. The statue’s left arm was out stretched with his left thumb pointed to the floor.

Gornix and Excor debated as to whether or not the gem or even the staff might be worth the risk of an obvious trap. While they did this Athfonia unilaterally decided to march in there and snatch the gem herself. Needless to say as soon as she got to the center of the room about 5 ft. from Gornix the floor dropped open. Beneath the surprised Ferenoi was a deep pit filled with a pungent mixture of salty seawater and wretched sewer wash. Just above the putrid brine protruded the tips of corroded and rusted iron spikes. Her quick reflexes allowed her to gain a fleeting grip with her fingertips on the edge. Gornix immediately jumped forward and grabbed her wrists helping her up from the foul mouth of the pit.

They decided the room and its potential treasures weren’t worth the risk. The majority of the group was puzzled as to how to bypass the trapdoor room when Excor simply pushed the closed bronze riddle-door open.

Excor: “It only locks from the other side man! Ha ha ha!”

It was then the druid and the naga rejoined the group.

The group backtracked through the room with the ruined bronze armor into the hall to the east of that chamber. They moved through a small square chamber (room 12 on the map) with cobwebs adorning its ceiling and dirt strewn across its floor. Continuing east they moved into a larger chamber (room 13).

As soon as Gornix, who was leading the group now, stepped across the threshold the chamber was magically lit. The chamber was fairly clean with only a marble tile floor, empty niches in the north and south wall, and an open passage continuing east. Dominating the center of the room was a large superior quality red coral statue of a roaring lion with a scorpion’s tail. In each of its eyes was set sparkling emeralds each as big as a fist.

Excor immediately tried to pry out the left eye with his dagger but found he was simply too weak to do so. Fauna was trying at the right but she too wasn’t strong enough. Pushing them both out of the way Athfonia pulling out her dagger gave a try to each but also failed.

Meanwhile Gornix looked into the eastern chamber and saw that this chamber was torchlit with an illusion from the torch sconces so that the long disintegrated tapestry and portrait frame still cast shadows on the walls. There was an open archway to the north. At the center of the room sat a superior quality carved oak table with a high backed chair behind it. Atop the table were set four thick heavy bound books.

Fauna failed twice more to pry the emeralds from the red lion’s eyes. Gornix meanwhile tempted by the massive tomes on the table moved into the eastern chamber keeping his eyes open for any obvious traps.

Gornix: “I’m staying alert and walk in but I don’t touch the books!”

Cris (to me, the GM): “Books huh? I follow Gornix!”

Fauna, taking prying at least one gem as a challenge, forced her dagger point into a near non-existent seam between the gem and the red coral. Athfonia backed away cautiously and silently, careful to leave at least 5 feet between her and Fauna. Eventually Fauna, nearly breaking her dagger, broke the right emerald free. The cold gem plopped into her palm and she was struck in the face with poisonous powder.

Fortunately the druidess suffered only some stiffness in her joints and muscles being able to resist the meaner effects of the toxin. Meanwhile in the eastern chamber Excor upon seeing the tomes on the table immediately snatched at the closest one.

Gil (face palming): “You could not resist could you?!”

Cris: “Hey man! We’re wizards! Those’re books! So sue me! Am I right!?”

Athfonia and Fauna stumbled into the room the moment Excor put his hand on a book. Seeing all of the books beginning to stir Athfonia cast a spell.

The Ferenoi cast Throw Flames at the stack of books but the fiery ray missed. Fauna also cast Throw Flames scorching the first book as it took flight. All four books took flight in the air and flapping their covers much like wings sprayed the group with pages and shards of paper as sharp as razors. Excor took some minor damage but the wounds began bleeding uncontrollably. Athfonia managed to avoid the storm of leaves. Two of the books peppered Gornix. He also took some slashes from the enchanted paper and began to gush blood all over the dusty floor.

Gornix cast Chrono-Missile blasting the second book to ashes. Szoosha readied in case anything would emerge from the north archway. The first book slammed into Excor bruising him somewhat. A third flew at Athfonia but missed her by a hair. The fourth flew at Gornix barely missing him. Gornix cast Chrono-Missile two more times each time blasting a flying book to pieces. Using his spell-slinger feat Gornix cast a final Chrono-Missile eliminating the final book.

With the immediate threat vanquished Excor tried to perform first aid to stop Gornix’s bleeding but failed. As Gornix saw that he was bleeding out fast he grudgingly cast Close Wounds on himself instantly stopping the blood.

Gil (in response to Jenn): “You know I’m just trying to preserve some spells for the rest of the dungeon.”

Gornix then cast a couple more Close Wound spells on himself as he realized how bad his wounds really were. Gornix then led them under the north archway into a short hallway that ran west for ten feet into another chamber similar in size to the previous (room 15). Again the chamber lit up magically as he stepped into it.

In a niche in the northern wall stood a bronze-wood statue of an Arborean with its hands outstretched and cupped together but with the fingers spread apart. It posed as if pleading for something. Opposite the statue was a marble font with fresh clean water in it that stood in a niche. On the edge of the font was a plain bronze goblet. At the foot of the font was a bucket of loose soil. To the west was a solid bronze door with the same strangely-stern face in relief at its center.

This face however had a right eye of brown agate and the left of sapphire. Just above the face and its jeweled eyes was inscribed the words:

I open for those that feed the beggar.

All but Fauna were puzzled. She took the goblet scooped up the water, poured it in the bucket of soil, and scooped up the mud dumping it into the hands of the statue. The door opened.

Excor immediately went to pry the sapphire from the door but failed. He got Athfonia to do his dirty work and she easily popped the sapphire from its fitting. Surprisingly, this did not trigger a trap. Excor gazed into the next room.

He saw that the room was magically lit with no apparent source and its ceiling, walls, and floor were of polished white marble. At rooms center stood a bronze brazier burning with orange flames. Around its sides were the reliefs of roaring lion heads in all eight directions of the compass. It also had four tall jointed legs that ended in leonine paws. In the south wall was an empty niche. To the north were stone steps through an archway that sank down into darkness. From that passage a pungent and damp breeze blew. To the west however was an archway of familiar green stone. Through it he could see the Dungeon Heart Shinning in its green chamber.

Excor (exhaling in relief): “Okay! I think this is it!”

Before he entered Excor tried to sense if there was any magic emanating from the brazier but his wizard’s sense failed him. He then tried to disbelieve the brazier believing it an illusion. It was real. Gornix in turn tried to sense magic on it and also failed. Feeling a bit impatient Excor just walked in. As nothing happened to him Gornix followed.

While the rest of the group shuffled carefully into the room Gornix cautiously felt out the Wall of Force filling this green arch as well. He looked into the Dungeon Heart’s cell.

Gornix: “There’s another archway we haven’t been to. In the… North.”

As soon as Szoosha, the last in line, slithered across the threshold the orange flames of the lion brazier blazed, its leg joints squealed, and it sprang to life.

To Be Continued…

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